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c#unity-game-enginecopysubdirectory

Copy All Files and Subfolders from Directory A to Director B on Start


I'm trying to copy an entire directory (including all files and subfolders) from one destination to another on game launch. I've looked at scripts mentioned previously here: https://answers.unity.com/questions/1157689/copy-an-entire-directory-to-another-folder-through.html

However, this doesn't seem to copy subfolders and subfolder contents - any suggestions would be really helpful!


Solution

  • try this

    class Program
    {
        static void Main(string[] args)
        {
            string sourceDirectory = @"C:\temp\source";
            string targetDirectory = @"C:\temp\destination";
    
            Copy(sourceDirectory, targetDirectory);
    
            Console.WriteLine("\r\nEnd of program");
            Console.ReadKey();
        }
    
        public static void Copy(string sourceDirectory, string targetDirectory)
        {
            var diSource = new DirectoryInfo(sourceDirectory);
            var diTarget = new DirectoryInfo(targetDirectory);
    
            CopyAll(diSource, diTarget);
        }
    
        public static void CopyAll(DirectoryInfo source, DirectoryInfo target)
        {
            Directory.CreateDirectory(target.FullName);
    
            // Copy each file into the new directory.
            foreach (FileInfo fi in source.GetFiles())
            {
                Console.WriteLine(@"Copying {0}\{1}", target.FullName, fi.Name);
                fi.CopyTo(Path.Combine(target.FullName, fi.Name), true);
            }
    
            // Copy each subdirectory using recursion.
            foreach (DirectoryInfo diSourceSubDir in source.GetDirectories())
            {
                DirectoryInfo nextTargetSubDir =
                    target.CreateSubdirectory(diSourceSubDir.Name);
                CopyAll(diSourceSubDir, nextTargetSubDir);
            }
        }
    }