I would like to simulate the standard windows popup message Beep sound in order to have each popup message in my script with the same sound effect.
In my script I use the default clause MUI_ABORTWARNING so, when the relative popup message is displayed, the standard windows popup message Beep is played.
For my purpose, I tryed to use the following API call but the sound effect is very different
System::Call "kernel32::Beep(i, i) b (${BEEP_FREQ_HZ}, ${BEEP_DURATION_MSEC})"
How can I do to accomplish the task?
Many thanks in advance to everyone that can help me on this.
Regards,
kernel32::Beep
tries to use the little hardware speaker in your machine, if not available it uses the default system sound.
Use MessageBeep
to generate a standard sound:
!define /IfNDef MB_ICONWARNING 0x00000030 ; You might want MB_ICONINFORMATION or MB_ICONSTOP instead
System::Call 'USER32::MessageBeep(i ${MB_ICONWARNING})'
If you are actually calling MessageBox
in your NSIS code then you don't need to call MessageBeep
, MessageBeep
will be called for you if you use one of the MB_ICON*
flags.