Here is the scenario:
I want to scroll(or shake) a horizontal collectionView after a page showing up so user could see it scrolling...
I do it with no problem 3 sec after page pops up but I don't want it to do the dance when user reach the collectionView before 2 sec & scrolls it itself.
So here is my solution for it:
var collectionDidScroll = false
func scrollViewDidScroll(_ scrollView: UIScrollView) {
collectionDidScroll = true
}
override func awakeFromNib() {
super.awakeFromNib()
Timer.scheduledTimer(timeInterval: 3, target: self, selector: #selector(showScrollTutorial), userInfo: nil, repeats: false)
}
@objc func showScrollTutorial() {
if !collectionDidScroll {
collectionView.shakeCells()
}
}
The Problem:
The "collectionDidScroll" is update just fine in class, but in timer completion its always false! It means "collectionDidScroll" is not updating in completion & it has its launch time value.
Notice:
My class is a subclass of UICollectionViewCell
I even tried dispatchQueue with timer & timer with completion block but the results are the same
Problem Solved!
I placed 'showScrollTutorial()' function contents inside a 'DispatchQueue' to force it to run in main thread, now it works like a charm!
Thanks for everyone.