Here I wrote this code but did not work:
import sys
from PyQt4 import QtGui, QtCore
class CricleImage(QtCore.QObject):
def __init__(self):
super(CricleImage, self).__init__()
self.pix = QtGui.QGraphicsPixmapItem(QtGui.QPixmap("bird(01).jpg"))
#drawRoundCircle
rect = self.pix.boundingRect()
self.gri = QtGui.QGraphicsRectItem(rect)
self.gri.setPen(QtGui.QColor('red'))
if __name__ == '__main__':
myQApplication = QtGui.QApplication(sys.argv)
IMG = CricleImage()
#scene
scene = QtGui.QGraphicsScene(0, 0, 400, 300)
scene.addItem(IMG.pix)
#view
view = QtGui.QGraphicsView(scene)
view.show()
sys.exit(myQApplication.exec_())
One possible solution is to overwrite the paint() method of the QGraphicsPixmapItem and use setClipPath to restrict the painting region:
from PyQt4 import QtCore, QtGui
class CirclePixmapItem(QtGui.QGraphicsPixmapItem):
@property
def radius(self):
if not hasattr(self, "_radius"):
self._radius = 0
return self._radius
@radius.setter
def radius(self, value):
if value >= 0:
self._radius = value
self.update()
def paint(self, painter, option, widget=None):
painter.save()
rect = QtCore.QRectF(QtCore.QPointF(), 2 * self.radius * QtCore.QSizeF(1, 1))
rect.moveCenter(self.boundingRect().center())
path = QtGui.QPainterPath()
path.addEllipse(rect)
painter.setClipPath(path)
super().paint(painter, option, widget)
painter.restore()
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
pixmap = QtGui.QPixmap("logo.jpg")
scene = QtGui.QGraphicsScene()
view = QtGui.QGraphicsView(scene)
view.setRenderHints(
QtGui.QPainter.Antialiasing | QtGui.QPainter.SmoothPixmapTransform
)
it = CirclePixmapItem(pixmap)
scene.addItem(it)
it.radius = pixmap.width() / 2
view.show()
sys.exit(app.exec_())
Update:
# ...
view = QtGui.QGraphicsView(
scene, alignment=QtCore.Qt.AlignTop | QtCore.Qt.AlignLeft
)
# ...
view.show()
it.setPos(80, 80)
sys.exit(app.exec_())