with iOS 13 Apple deprecated a lot of functions that I've been using in my app. For most of them, there are already alternatives well explained on StackOverflow - however not for 'setAnimationCurve'.
'setAnimationCurve' was deprecated in iOS 13.0: Use the block-based animation API instead
This is the exact code I have:
// MARK: - Keyboard up/down adjustment for the addMediaBar
@objc func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
let userInfo = notification.userInfo! as [AnyHashable: Any]
let animationDuration = userInfo[UIResponder.keyboardAnimationDurationUserInfoKey] as! NSNumber
let animationCurve = userInfo[UIResponder.keyboardAnimationCurveUserInfoKey] as! NSNumber
if addMediaBarBottomAnchor.constant == 0 {
let window = UIApplication.shared.windows.filter {$0.isKeyWindow}.first
if let bottomPadding = window?.safeAreaInsets.bottom {
print(keyboardSize.height)
print(bottomPadding)
UIView.setAnimationCurve(UIView.AnimationCurve(rawValue: animationCurve.intValue)!)
UIView.animate(withDuration: animationDuration.doubleValue) {
self.addMediaBarBottomAnchor.constant = -keyboardSize.height + bottomPadding
self.view.layoutIfNeeded()
}
} else {
UIView.setAnimationCurve(UIView.AnimationCurve(rawValue: animationCurve.intValue)!)
UIView.animate(withDuration: animationDuration.doubleValue) {
self.addMediaBarBottomAnchor.constant = -keyboardSize.height
self.view.layoutIfNeeded()
}
}
}
}
}
I am using this code to slide up/down a bar on the bottom of the screen, whenever the keyboard shows up.
I would be really grateful for any help on this topic.
If you want a built-in animation curve, call
animate(withDuration:delay:options:animations:completion:)
The options:
lets you include an animation curve.
But an even better choice is not to use UIView class animation calls at all. Use a UIViewPropertyAnimator. Now you can apply any animation curve you like.