I am trying to use a static class, but for some reason I am getting a really not helpful error.
This is the static class I am trying to access:
static class Camera
{
public:
Camera();
~Camera();
static glm::mat4 viewMatrix;
static void move(float x, float y, float z) {// add 3 more values for the cube
viewMatrix = glm::lookAt(glm::vec3(x, y, z),glm::vec3(0.0f, 0.0f, 0.0f),glm::vec3(0.0f, 1.0f, 0.0f));
}
static glm::mat4 getViewMatrix() {
return viewMatrix;
}
};
This is the way I am trying to access a function:
Camera::move(xdist, ydist, zdist);
The error:
Severity Code Description Project File Line Suppression State
Error LNK2001 unresolved external symbol "public: static struct glm::detail::tmat4x4<float> Camera::viewMatrix" (?viewMatrix@Camera@@2U?$tmat4x4@M@detail@glm@@A) sample
Solved, added this to the cpp file:
glm::mat4 Camera::viewMatrix = glm::mat4(1.0);
Needed to initialize the viewMatrix in the .cpp not in the .h file