I'm trying to run a BabyonJS scene in an Angular 6 app and the canvas is completely blank. BabylonJS loads with no errors and the canvas shows the BabylonJS loading animation; however, once loaded, the canvas is completely blank. In fact, the canvas is transparent.
I'm simply trying to run this BabylonJS demo code in Angular. I get the same result for other demos as well. I recreated this problem in a StackBlitz Angular app: https://stackblitz.com/edit/angular-brhjyz
Relevant Info:
The scene is created after the canvas loads using Angular's AfterViewInit. The canvas is referenced with ViewChild to avoid manipulating the DOM.
Sadly you moved to Three.js, but just to explain what didn't work:
https://stackblitz.com/edit/angular-cnxqym
You were missing the render loop:
this.engine.runRenderLoop(() => {
this.scene.render();
});
Adding that would have started rendering your scene.