I'm using Chipmunk physics and want to do collision detection to find out when 2 cpBodies collide. I've got some questions;
Thank you!
F.
Joe thank you for your response; Corona is not freeware isn't it.
The saviour at the end was: http://www.cocos2d-iphone.org/forum/topic/9425 and the cpSpaceAddCollisionHandler method.