When I launch the app for the first time it loads in all the items into the animated list. But when If I add an item to firestore, the streambuilder realizes something has happend. BUT it doesn't execute the itembuilder so no new items will show up. However if I relaunches the app, the new items will be loaded. If I would just change a name on an existing item on the firestore database, it will rebuild with no problem.
When I update an item. I have to get the map of tasks and replace it with a new copy that has the item and post/update that to firestore.
I have tried everything I can think off, doesn't get why this happens. I have printed in the itembuilder and can see that it doesn't execute on an update.
Widget _buildTasksList() {
return new Expanded(
child: new StreamBuilder(
stream: Firestore.instance
.collection("lists")
.document(tasklist.postID)
.snapshots(),
builder: (BuildContext context, AsyncSnapshot snapshot) {
if (!snapshot.hasData) {
return new Text("Loading");
}
var listdata = snapshot.data;
tasklist.tasks = listdata['tasks'];
tasklist.owners = listdata['owners'];
tasklist.sorter = listdata['sorter'];
return new AnimatedList(
initialItemCount: convertToTaskList(listdata['tasks']).length,
key: _listKey,
itemBuilder: (context, index, animation) {
return new TaskRow(
task: this.listModel[index],
animation: animation,
listModel: this.listModel,
tasklist: tasklist,
onChange: () => _onChange(this.listModel[index]),
);
},
);
},
)
);
}
Got it working by resetting my _listKey, added this before animated list. _listKey = null; _listKey = new GlobalKey();