When using composition approach in typescript over inheritance one, I want to describe my entities according to what they "can" and not what they "are". In order to do this I need to create some complex interfaces and then for my classes (I use classes in order not to create manual prototype chain and not break some optimizations that I presume exist inside js engines) to implement my interfaces. But this results in strange behavior when type of a method is not inferred correctly. On the contrary, when using objects and declaring them to be of the same interface type everything works as expected.
So I`m using VSCode with typescript 3.6.3. I`ve created interface for 2d shape that should have method to return all normals to edges. Then I create class that implements that interface and I expect it to require this method and it should have the same return type (this part works) and also same argument types (this one doesn`t). Parameter gets inferred as any. My problem is that I don`t want to create prototype chain by hand only to get consistent VSCode behavior.
Also when running tsc in console I get the same error for parameter being 'any' type in class method and expected error inside object method when accessing non-existent prop
interface _IVector2 {
x: number;
y: number;
}
interface _IShape2D {
getNormals: ( v: string ) => _IVector2[];
}
export class Shape2D implements _IShape2D {
getNormals( v ) {
console.log( v.g );
^ ----- no error here
return [{} as _IVector2];
}
}
export const Test: _IShape2D = {
getNormals( v ) {
console.log( v.g );
^------ here we get expected error that
^------ 'g doesn`t exist on type string'
return [{} as _IVector2];
}
};
my tsconfig.json
{
"compilerOptions": {
"target": "es2017",
"allowSyntheticDefaultImports": true,
"checkJs": false,
"allowJs": true,
"noEmit": true,
"baseUrl": ".",
"moduleResolution": "node",
"strict": true,
"strictNullChecks": true,
"noImplicitAny": true,
"noUnusedLocals": true,
"noUnusedParameters": true,
"noImplicitReturns": true,
"noImplicitThis": true,
"noFallthroughCasesInSwitch": true,
"jsx": "react",
"module": "commonjs",
"alwaysStrict": true,
"forceConsistentCasingInFileNames": true,
"esModuleInterop": true,
"noErrorTruncation": true,
"removeComments": true,
"resolveJsonModule": true,
"sourceMap": true,
"watch": true,
"skipLibCheck": true,
"paths": {
"@s/*": ["./src/*"],
"@i/*": ["./src/internal/*"]
}
},
"exclude": [
"node_modules"
]
}
Expected:
- class method`s parameter should be inferred as string
Actual:
- method`s parameter is inferred as any
Ultimately my question is as follows: "Is this behavior unachievable in ts and I should resort to hand written (oh dear...) prototype chains and simple objects for prototypes?"
Thank you in advance!
This is a design limitation in TypeScript (see ms/TS#1373). There was a fix attempted at ms/TS#6118 but it had some bad/breaking interactions with existing real-world code, so they gave up on it. There is an open issue at ms/TS#32082 asking for something better but for now there isn't anything useful.
The suggestion at this point is to manually annotate parameter types in implementing/extending classes; this is better than resorting to hand-written prototype chains, despite being more annoying.
export class Shape2D implements _IShape2D {
getNormals(v: string) { // annotate here
console.log(v.g); // <-- error here as expected
return [{} as _IVector2];
}
}
Note that v
could indeed be any
or unknown
and getNormals()
would be a correct implementation:
export class WeirdShape implements _IShape2D {
getNormals(v: unknown) { // okay
return [];
}
}
This is due to method parameter contravariance being type-safe... a WeirdShape
is still a perfectly valid _IShape2D
. So, while it would be nice for the parameter to be inferred as string
, there's nothing incorrect about it being more general.
Anyway, hope that helps; good luck!