I tried the basic programs for client and server from realpython (https://realpython.com/python-sockets/#echo-client-and-server)
While these work fine when running on the same computer, there is following problem when trying on different machines:
ConnectionRefusedError: [WinError 10061] No connection could be made because the target machine actively refused it
Client code:
HOST = '10.0.0.55' # The server's hostname or IP address
PORT = 65432 # The port used by the server
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
s.connect((HOST, PORT))
s.sendall(b'Hello, world')
data = s.recv(1024)
print('Received', repr(data))
Server Code:
import socket
HOST = '127.0.0.1' # Standard loopback interface address (localhost)
PORT = 65432 # Port to listen on (non-privileged ports are > 1023)
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
s.bind((HOST, PORT))
s.listen()
conn, addr = s.accept()
with conn:
print('Connected by', addr)
while True:
data = conn.recv(1024)
if not data:
break
conn.sendall(data)
If you want the server to be open to other computers, you can't listen on 127.0.0.1
which is basically an inner local loop only located on the computer running the program (that's why it's called loopback in comments). You should have the server listen on its own real address (for example: 10.0.0.55
explicitly).
This however can be annoying if your host can change addresses, an easy workaround is to just use the local IP address like this (on the server):
HOST = socket.gethostbyname(socket.gethostname())
Or if you specifically want to use the address from one network interface:
HOST = '10.0.0.55'
Or, if you want to listen on all network interfaces:
HOST = '0.0.0.0'