I'm new to Kotlin and am trying to make a simple AudioManager (wrapping MediaPlayer).
I want the class to play the audio.
Here is my class:
package com.example.myappname
import android.media.MediaPlayer
interface AudioManagerInput {
fun startSound()
fun stopSound()
}
class AudioManager: AudioManagerInput {
// Instance variables
private var mediaPlayer: MediaPlayer? = null
// AudioManagerInput methods
override fun startSound() {
if (mediaPlayer == null) {
mediaPlayer = MediaPlayer()
mediaPlayer?.setDataSource("R.raw.songone") // ???
}
mediaPlayer?.start()
}
override fun stopSound() {
mediaPlayer?.stop()
}
}
I'm having issues setting the song.
I'm looking to load a local file R.raw.songone
which is a .wav file sitting in res/raw
.
How can I get a String to it's path?
I've scoured tutorials which hold other solutions to using MediaPlayer but have had issues with not knowing what to import, not being able to call create
, or context
not being found (whatever that is).
Import Context into AudioManager:
import android.content.Context
Modify class or it's method signature like this:
class AudioManager(private val context: Context): AudioManagerInput
Now we can pass context to MediaPlayer
:
override fun startSound() {
if (mediaPlayer == null) {
mediaPlayer = MediaPlayer.create(context, R.raw.yourSound);
}
mediaPlayer?.start()
}
To init your AudioManager from an Activity:
var audioManager = AudioManager(this)
To manually access raw
files: Read/write from res/raw by name.