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Looking for an inbuilt ordered list in C#


I'm having a problem ordering the lists in C#. The solutions I come up with are unwieldy and seem a bit of a hack to me. I am looking for an elegant solution to the problem described below. I want to make the ordering remain in the class to avoid using .Sort() or .OrderBy() in other parts of the code. A 9 year old posting suggests that no such class/solution exists. But, I cannot help feeling there is something similar to an OrderedList somewhere which is not an IDictionary.

using System;
using System.Collections.Generic;

namespace ConsoleApp5
{
    class Program
    {
        static void Main(string[] args)
        {
                var obj = new Class1();
                obj.Test();
        }
    }

    public class Class1
    {
        public void Test()
        {
            var myList = new List<MyObject>();

            myList.Add(new MyObject { Id = 1, Name = "ZZZ" });
            myList.Add(new MyObject { Id = 2, Name = "NNN" });
            myList.Add(new MyObject { Id = 3, Name = "PPP" });
            myList.Add(new MyObject { Id = 4, Name = "AAA" });

            foreach (var obj in myList)
            {
                Console.WriteLine($"{obj.Name} -> {obj.Id}");
            }

        }

        public class MyObject
        {
            public int Id { get; set; }
            public string Name { get; set; }

        }
    }
}

And the list is printed out in the order:

ZZZ -> 1
NNN -> 2
PPP -> 3
AAA -> 4

Could anyone suggest an appropriate class for an ordered list which would deliver:

AAA -> 4
NNN -> 2
PPP -> 3
ZZZ -> 1

Solution

  • Multiple options here:

    Sort the list in place:

    myList.Sort((x, y) => string.Compare(x.Name, y.Name));
    

    Sort the list in place with a comparer:

    class MyObjectNameComparer : IComparer<MyObject>
    {
        public int Compare(MyObject x, MyObject y)
        {
            return string.Compare(x.Name, y.Name);
        }
    }
    
    myList.Sort(new MyObjectNameComparer());
    

    Mark your class as IComparable<MyObject> and then sort in place. This will affect the behavior of Comparer<MyObject>.Default:

    class MyObject : IComparable<MyObject>
    {
        public int Id { get; set; }
        public string Name { get; set; }
    
        public int CompareTo(MyObject other)
        {
            return string.Compare(this.Name, other.Name);
        }
    }
    
    // then
    myList.Sort();
    

    Use linq to iterate in a sorted manner, but keep the list as-is:

    foreach (var myObject in myList.OrderBy(x => x.Name))
    {
        // ordered results
    }
    

    Use a SortedList, which is somewhat like a dictionary, but then sorted on a key instead of a hashcode. That means you need unique 'names' (keys) for each object:

    var sortedList = new SortedList<string, MyObject>();
    sortedList.Add("ZZZ", new MyObject { Id = 1, Name = "ZZZ" });
    sortedList.Add("NNN", new MyObject { Id = 2, Name = "NNN" });
    sortedList.Add("PPP", new MyObject { Id = 3, Name = "PPP" });
    sortedList.Add("AAA", new MyObject { Id = 4, Name = "AAA" });
    // Below would fail, because the key needs to be unique...
    // sortedList.Add("AAA", new MyObject { Id = 5, Name = "AAA" });
    
    foreach (var entry in sortedList)
    {
        Console.WriteLine($"{entry.Value.Name} -> {entry.Value.Id}");
    }
    

    Or use a SortedSet<T>, which maintains ordered, unique items (i.e. you cannot add doubles).

    var set = new SortedSet<MyObject>(new MyObjectNameComparer());
    set.Add(new MyObject { Id = 1, Name = "ZZZ" });
    // etc.
    

    Create a custom collection, with an ordered enumerator. That would let clients iterate over the items in a sorted manner. This version is 'optimized' on inserts:

    class OrderedMyObjectCollection : ICollection<MyObject>
    {
        private List<MyObject> innerList = new List<MyObject>();
        public int Count => this.innerList.Count;
        public bool IsReadOnly => false;
        public void Add(MyObject item) => this.innerList.Add(item);
        public void Clear() => this.innerList.Clear();
        public bool Contains(MyObject item) => this.innerList.Contains(item);
    
        public void CopyTo(MyObject[] array, int arrayIndex)
        {
            // Could be more efficient...
            this.ToList().CopyTo(array);
        }
    
        // Magic in the ordered enumerator.
        public IEnumerator<MyObject> GetEnumerator() => this.innerList.OrderBy(x => x.Name).GetEnumerator();
        public bool Remove(MyObject item) => this.innerList.Remove(item);
        IEnumerator IEnumerable.GetEnumerator() => this.GetEnumerator();
    }
    

    If you need to optimize on iteration, you could actually store the items at the right index on add:

    class OrderedList<T> : IList<T>
    {
        // see above for the comparer implementation 
        private readonly IComparer<T> comparer;
        private readonly IList<T> innerList = new List<T>();
    
        public OrderedList()
            : this(Comparer<T>.Default)
        {
        }
    
        public OrderedList(IComparer<T> comparer)
        {
            this.comparer = comparer ?? throw new ArgumentNullException(nameof(comparer));
        }
    
        public T this[int index]
        {
            get => this.innerList[index];
            set => throw new NotSupportedException("Cannot set an indexed item in a sorted list.");
        }
    
        public int Count => this.innerList.Count;
        public bool IsReadOnly => false;
    
        // Magic in the insert
        public void Add(T item)
        {
            int index = innerList.BinarySearch(item, comparer);
            index = (index >= 0) ? index : ~index;
            innerList.Insert(index, item);
        }
    
        public void Clear() => this.innerList.Clear();
        public bool Contains(T item) => this.innerList.Contains(item);
        public void CopyTo(T[] array, int arrayIndex) => this.innerList.CopyTo(array);
        public IEnumerator<T> GetEnumerator() => this.innerList.GetEnumerator();
        public int IndexOf(T item) => this.innerList.IndexOf(item);
        public void Insert(int index, T item) => throw new NotSupportedException("Cannot insert an indexed item in a sorted list.");
        public bool Remove(T item) => this.innerList.Remove(item);
        public void RemoveAt(int index) => this.innerList.RemoveAt(index);
        IEnumerator IEnumerable.GetEnumerator() => this.GetEnumerator();
    }