I am attempting to write a piece of code that can take two instances of the same object, and copy some properties from the first one to the second one, dynamically. A little twist is that I only have access to the objects, through an interface they both inherit.
I have created a Copyable
attribute that will be used to mark what properties can be copied.
I then managed to successfully do this using the PropertyInfo.GetMethod
and PropertyInfo.SetMethod
, however the resulting code is too slow. When comparing to statically assigning properties at compile time - this approach is ~20 times slower.
Here is my initial implementation using pure reflection.
using System;
using System.Linq;
namespace ConsoleApp58
{
interface IInterface
{
int Id { get; set; }
}
[AttributeUsage(AttributeTargets.Property)]
class CopyableAttribute : Attribute { }
class Child : IInterface
{
public int Id { get; set; }
[Copyable]
public int CopyableProp { get; set; }
}
class Program
{
static void Main(string[] args)
{
var source = new Child() {Id = 1, CopyableProp = 42};
var target = new Child() {Id = 2, CopyableProp = 0};
CopyProps(source, target);
}
static void CopyProps(IInterface source, IInterface target)
{
var props = target.GetType()
.GetProperties()
.Where(p => p.IsDefined(typeof(CopyableAttribute), false))
.ToArray();
foreach (var prop in props)
{
var value = prop.GetMethod.Invoke(source, new object[] { });
prop.SetMethod.Invoke(target, new [] {value});
}
}
}
}
This works, but its slow, so I decided to attempt and create an expression tree that will build a lambda that can call the getters and setters, however I can't seem to make it work.
I tried following this SO question, however, that implementation relies on the fact that I know what's the type of my object that I'm taking the properties from.
However, in my case the properties are defined as part of child classes, and I have no access to them in my IInterface
.
Hence, I'm asking here. Is there a (fast) way for me to copy the value of specific properties, between instances of two objects, by referring to them only through their common interface.
You can generate Action<IInterface, IInterface>
by Expression API. Try this code:
private static Expression<Action<IInterface, IInterface>> CreateCopyMethod(Type type)
{
var props = type
.GetProperties()
.Where(p => p.IsDefined(typeof(CopyableAttribute), false))
.ToArray();
var s = Expression.Parameter(typeof(IInterface), "s");
var t = Expression.Parameter(typeof(IInterface), "t");
var source = Expression.Variable(type, "source");
var castToSource = Expression.Assign(source, Expression.Convert(s, type));
var target = Expression.Variable(type, "target");
var castToTarget = Expression.Assign(target, Expression.Convert(t, type));
var instructions = new List<Expression>
{
castToSource, castToTarget
};
foreach (var property in props)
{
var left = Expression.Property(target, property);
var right = Expression.Property(source, property);
var assign = Expression.Assign(left, right);
instructions.Add(assign);
}
var lambda = Expression.Lambda<Action<IInterface, IInterface>>(
Expression.Block(
new[] {source, target}, instructions),
s, t);
return lambda;
}
Usage
IInterface src = new Child
{
CopyableProp = 42
};
IInterface dst = new Child();
var copy = CreateCopyMethod(src.GetType()).Compile();
copy(src, dst);
Console.WriteLine(((Child)dst).CopyableProp); // 42
To improve performance consider usage Dictionary<Type, Action<IInterface, IInterface>>
to cache implementation of already generated methods