In ROS, there is a function called NodeHanle::subscribe(Args...)
: NodeHandle::subscribe. Which lets u pass a PRIVATE member function as callback.
However, when I tried it myself (passing private member function using std::bind), my compiler always fails and complaining about Foo::foo() is a private member function
. When I change Foo::foo
to public function, everything goes to normal.
template<typename T>
void getWrapper1(void(T::*fn)(int), T *t) {
return [&](int arg) {
std::cout << "process before function with wrapper" << std::endl;
(t->*fn)(arg);
std::cout << "process after function with wrapper" << std::endl;
};
}
void getWrapper2(std::function<void(int)> fn) {
return [=](int arg) {
std::cout << "process before function with wrapper" << std::endl;
fn(arg);
std::cout << "process after function with wrapper" << std::endl;
}
}
class Foo {
private:
void foo(int a) {
std::cout << __FUNCTION__ << a << std::endl;
}
}
int main(int argc, char** argv) {
Foo foo_inst;
auto func1 = getWrapper1(&Foo::foo, &foo_inst); // fail because foo is private
auto func2 = getWrapper2(std::bind(&Foo::foo, &foo_inst, std::placeholders::_1)); // fail because foo is private
func1(1);
func2(2);
return 0;
}
from this answer, using std::function
can also passing private member function. But what I tried it different.
It worths to mention that in getWrapper2
I use [=]
instead of [&]
because using [&]
may cause seg fault. Why it has to be a "value capture"?
platform: GCC 5.4.0, c++14, ubuntu16.04
You must pass it from the inside. You cannot access private function from the outside of the class. Not even pointer to private stuff. Private is private.
class Foo {
void foo(int a) {
std::cout << __FUNCTION__ << a << std::endl;
}
public:
auto getWrapper() {
// using a lambda (recommended)
return getWrapper2([this](int a) {
return foo(a);
});
// using a bind (less recommended)
return getWrapper2(std::bind(&Foo::foo, this, std::placeholders::_1));
}
}
Why it has to be a "value capture"?
Both wrapper need to value capture. Your Wrapper1
have undefined behaviour.
Consider this:
// returns a reference to int
auto test(int a) -> int& {
// we return the local variable 'a'
return a;
// a dies when returning
}
The same thing happen with a lambda:
auto test(int a) {
// we capture the local variable 'a'
return [&a]{};
// a dies when returning
}
auto l = test(1);
// l contain a captured reference to 'a', which is dead
Pointers are passed by value. A pointer is itself an object. A pointer has itself a lifetime and can die.
auto test(int* a) -> int*& {
// we are still returning a reference to local variable 'a'.
return a;
}
And... you guessed it, the same thing for std::function
:
auto test(std::function<void(int)> a) {
// return a lambda capturing a reference to local variable 'a'.
return [&a]{};
}