Here is a small code and when we press "é" key or special characters with for instance french keyboards, we get in the console weird characters such as "├®".
#include <iostream>
#include "SDL.h"
using namespace std;
int main(int argc, char** argv)
{
SDL_Init(SDL_INIT_EVERYTHING);
SDL_CreateWindow("test", 100, 100, 1920, 1080, SDL_WINDOW_RESIZABLE);
bool opened = true;
SDL_Event event;
while(opened)
{
SDL_StartTextInput();
SDL_WaitEvent(&event);
switch(event.type)
{
case SDL_QUIT:
{
opened = 0;
break;
}
case SDL_TEXTINPUT:
{
cout << event.text.text << endl;
break;
}
}
}
return EXIT_SUCCESS;
}
PS: I am using SDL 2
Just have to use TTF_RenderUTF8_Blended
for render (output in file was fine).