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pythonpyqtpyqt5qgraphicsitem

animate a QGraphicsPixmapItem


I am trying to animate a QGraphicsPixmapItem in PyQt5. The program as is crashes without any error message, and removing the lines about the variable 'anime' makes the program work normally.

here is the QGraphicsPixMapItem:

class QStone(QGraphicsPixmapItem,QGraphicsObject):
    def __init__(self, color, movable):
        QGraphicsPixmapItem.__init__(self)
        QGraphicsObject.__init__(self)

        if movable:
            self.setFlag(QGraphicsItem.ItemIsMovable)

        white = QPixmap("ressources/white2.png")
        black = QPixmap("ressources/black_stone.png")
        empty = QPixmap("ressources/no_stone.jpg")


        if color == Player.white:
            self.setPixmap(white.scaled(60, 60, Qt.KeepAspectRatio))

        elif color == Player.black:
            self.setPixmap(black.scaled(60, 60, Qt.KeepAspectRatio))

        self.w = self.boundingRect().width()
        self.h = self.boundingRect().height()

    def hoverEnterEvent(self, event):
        self.setCursor(Qt.OpenHandCursor)
        self.setOpacity(0.5)
        event.accept()

    def hoverLeaveEvent(self, event):
        self.setCursor(Qt.ArrowCursor)
        self.setOpacity(1.)
        event.accept()

the QGraphicsObject inheritance seems to be required for using QPropertyAnimation.

here is the code containing this animation:(this method belongs to a QGraphicsView's subclass):

def display_stone(self, x, y, color=None):
    stone = ""
    # if color is None:
    #     stone = QStone("", True)
    if color == Player.white:
        stone = QStone(Player.white, False)
    elif color == Player.black:
        stone = QStone(Player.black, False)

    stone.setOpacity(0.0)
    anime = QPropertyAnimation(stone, b"opacity",self)
    anime.setDuration(800)
    anime.setStartValue(0.0)
    anime.setEndValue(1.0)
    anime.start()

    stone.setPos(x - stone.w / 2, y - stone.h / 2)
    self.scene.addItem(stone)
    stone.setZValue(10)

any idea? thank you


Solution

  • Unlike the Qt C++ API, PyQt does not allow double inheritance (except in exceptional cases(1)) so you cannot implement a class that inherits from QGraphicsPixmapItem and QGraphicsObject.

    In this case there are the following options:

    1. In this case it is to create a QObject that handles the property you want to modify, and that is the object that is handled by the QPropertyAnimation:

    class OpacityManager(QObject):
        opacityChanged = pyqtSignal(float)
    
        def __init__(self, initial_opacity, parent=None):
            super(OpacityManager, self).__init__(parent)
            self._opacity = initial_opacity
    
        @pyqtProperty(float, notify=opacityChanged)
        def opacity(self):
            return self._opacity
    
        @opacity.setter
        def opacity(self, v):
            if self._opacity != v:
                self._opacity = v
                self.opacityChanged.emit(self._opacity)
    
    
    class QStone(QGraphicsPixmapItem):
        def __init__(self, color, movable=False):
            QGraphicsPixmapItem.__init__(self)
    
            self.manager = OpacityManager(self.opacity())
            self.manager.opacityChanged.connect(self.setOpacity)
    
            if movable:
                self.setFlag(QGraphicsItem.ItemIsMovable)
            # ...
    
    # ...
    anime = QPropertyAnimation(stone.manager, b"opacity", stone.manager)
    # ...
    

    2. Another option is QVariantAnimation:

    # ...
    anime = QVariantAnimation(self)
    anime.valueChanged.connect(stone.setOpacity)
    anime.setDuration(800)
    # ...
    

    (1) https://www.riverbankcomputing.com/static/Docs/PyQt5/qt_interfaces.html