I am a little lost here. I am writing an extension to CGColor which returns a CGColor from a hex value (String) and an optional alpha value (CGFloat). On returning the new CGColor instance, the following error occurs:
'init(red:gee:blue:alpha)' is unavailable
The following info ist given:
Here is the complete extension code:
import Foundation
import CoreGraphics
extension CGColor {
/// Construct a CGColor from a hex value and an optional alpha value.
///
/// - Parameter hex: The hex value to use for the rgb value, must be in the form of "#ffffff"
/// - Parameter alpha: Optional alpha value, ranges from 0 to 1.0
///
/// - Returns: A CGColor or nil if the provided hex value is invalid.
static func from(hex: String, alpha: CGFloat = 1.0) -> CGColor? {
// not a hex value: missing prefix or invalid character count
guard hex.hasPrefix("#") || hex.count == 7 else {
return nil
}
let start = hex.index(hex.startIndex, offsetBy: 1)
let hexColor = String(hex[start...])
let scanner = Scanner(string: hexColor)
var hexNumber: UInt64 = 0
scanner.scanHexInt64(&hexNumber)
let r = CGFloat((hexNumber & 0xff000000) >> 16) / 255
let g = CGFloat((hexNumber & 0x00ff0000) >> 8) / 255
let b = CGFloat(hexNumber & 0x0000ff00) / 255
// here comes the error: 'init(red:green:blue:alpha)' is unavailable
return CGColor(
red: r,
green: g,
blue: b,
alpha: alpha
)
}
}
[Edit]
For Context: This code is part of an universal framework targeting iOS and macOS. This framework parses a (huge) bunch of text files describing geometry and color objects. Color are provided as hex values.
This CGColor extension is used to return a CGColor from the parsed hex value.
Some example from the code:
// the geometry object, which has a color
public struct Geometry {
public let color: Color
}
// the color definition for the geometry object
public struct Color {
public let id: ColorID
public let value: String
public let alpha: Int
// some code left out
public var cgColor: CGColor {
return CGColor?.from(hex: value, alpha: alphaValue)
}
}
If the app, which uses the framework, needs a color:
let geometry = fromParsingFramework.geometry()
if let color = geometry.color.cgColor
Since that initializer is only for macOS, you can replace that with the following:
let comps = [r,g,b,alpha]
return CGColor(colorSpace: CGColorSpace(name: CGColorSpace.sRGB)!, components: comps)
If your framework only needs to support iOS 13+/macOS 10.15+ then you can use the new initializer:
return CGColor(srgbRed: r, green: g, blue: b, alpha: alpha)