I draw a custom Tab-bar using Flutter's CustomPaint Widget it looks like this:
In Addition, this is the code I used to draw the widget :
class TabBarPainter extends CustomPainter {
final Color paintColor = Colors.redAccent
@override
void paint(Canvas canvas, Size size) {
/// the thing that I called as a deleter circle is an imaginary circle that I used to delete a semicircle from my rectangular shape
var diameter = 80; /// X value is the diameter(R) of the deleter circle;
double topSpace = 2;
double startCurve = (size.width-diameter)/2; /// Start point of the curve
double endCurve = startCurve+diameter; // End Point of the curve
/// Some math about my cubic bezier curve
double xValueInset = diameter * 0.05;
double yValueOffset = (diameter/2) * 4.0 / 3.0;
Path path = Path();
Paint paint = Paint();
/// Points to make a semicircle approximation using Bezier Curve
var firstendPoint = new Offset(endCurve, topSpace);
var controlPoint1 = new Offset(startCurve+xValueInset,yValueOffset+topSpace);
var controlPoint2 = new Offset((diameter-xValueInset)+startCurve,yValueOffset+topSpace);
//! Start sketching Shape
path.moveTo(0.0,topSpace);
path.lineTo(startCurve, topSpace);
path.cubicTo(controlPoint1.dx, controlPoint1.dy,
controlPoint2.dx, controlPoint2.dy,
firstendPoint.dx, firstendPoint.dy);
path.lineTo(size.width, topSpace);
path.lineTo(size.width, size.height);
path.lineTo(0.0, size.height);
path.close();
//! End sketching Shape
paint.color = paintColor;
canvas.drawPath(path, paint);
}
@override
bool shouldRepaint(TabBarPainter oldDelegate) => oldDelegate != this;
}
I want to apply a shodow on my CustomDrawen Shape so I tried 2 methods:
First Method: I used a classical container and boxshadow to shadow it and it looked like this: I used the following code :
Container(
decoration: BoxDecoration(
boxShadow: [
BoxShadow(
color : Colors.black.withOpacity(0.30),
blurRadius: 3,
ffset: new Offset(0, -3)
)
]
),
child: CustomPaint(
painter: TabBarPainter(),
),
Second Method : I drew a similar black colored(opacity(0.15)) shape and it looked like this:
I added the following code to my CustomPainter in order to draw this shape:
final Color shadowColor = Colors.black.withOpacity(0.15);
Path shadowPath = Path();
Paint shadowPaint = Paint();
/// Points to make a semicircle approximation using Bezier Curve
var shadowfirstendPoint = new Offset(endCurve-topSpace, 0.0);
var shadowcontrolPoint1 = new Offset(startCurve+xValueInset+topSpace,yValueOffset);
var shadowcontrolPoint2 = new Offset((diameter-xValueInset)+startCurve-topSpace,yValueOffset);
//! Start sketching Shadow
shadowPath.lineTo(startCurve+topSpace, 0.0);
shadowPath.cubicTo(shadowcontrolPoint1.dx, shadowcontrolPoint1.dy,
shadowcontrolPoint2.dx, shadowcontrolPoint2.dy,
shadowfirstendPoint.dx, shadowfirstendPoint.dy);
shadowPath.lineTo(size.width, 0.0);
shadowPath.lineTo(size.width, size.height);
shadowPath.lineTo(0.0, size.height);
shadowPath.close();
//! End Sketching Shadow
shadowPaint.color = shadowColor;
canvas.drawPath(shadowPath, shadowPaint);
In the first method, blank area - at the top center of widget - was filled with shadow
In the second method, shadow was not realistic because even though it had low opacity, it did not had a blur and I could not find a method to make it blurred
I need another way to properly shadow my widget or add blur to my shadow-like custom drawn shape
Since flutter is doing this to every type of widget they created, it seems possible
I would be thankful to any kind of helper
Regards
As @pskink mentioned, there is a method of canvas called drawShadow
so changing my drawing method for my shadowPath to :
canvas.drawShadow(shadowPath, Colors.black, 2.0, true);
Will solve the problem and the output will be something like this :
Thanks for everyone !!