It's a long time ago since my last c++ project and now I'm stuck in a very simple problem. I create two objects and want to modify only one of them. Now I don't understand why the other object is also modified...
MainClass:
#include "testobject.h"
#include <iostream>
int main() {
TestObject o1;
TestObject o2;
std::cout << "object1 before: " << o1.getI() << std::endl;
std::cout << "object2 before: " << o2.getI() << std::endl;
o1.setI(2);
std::cout << "object1 after: " << o1.getI() << std::endl;
std::cout << "object2 after: " << o2.getI() << std::endl;
}
TestObjectClass:
#include "testobject.h"
int i;
int TestObject::getI() {
return i;
}
void TestObject::setI(int j) {
i = j;
}
The output is:
object1 before: 0
object2 before: 0
object1 after: 2
object2 after: 2
Why is i in object2 also set to 2?
The both objects refer to the common variable
int i;
declared in the global namespace. So once the variable is changed the class method
int TestObject::getI() {
return i;
}
will return the same value of the variable i for both objects.
Make the variable a data member of the class.
For example
class TestObject
{
//...
private:
int i;
};
Pay attention to that the member function getI
should be declared with the qualifier const because it does not change the object itself
class TestObject
{
public:
int getI() const {
return i;
}
//...
};