I have code like this: (very simplified code)
// This is code for Microchip 8-bit microcontroller, XC8 compiler (GCC based)
#define TIMER_COUNT 8;
volatile uint16_t timer_values[TIMER_COUNT];
volatile uint16_t timer_max_values[TIMER_COUNT];
// executes every 100ms
void timer1_interrupt_handler()
{
for (uint8_t i = 0; i < TIMER_COUNT ; i++){
timer_values[i];
}
}
void main(){
// (...) some initialization, peripherial and interrupt handler setup
while(1){
for (uint8_t i = 0; i < TIMER_COUNT ; i++) {
// what if interrupt happens in the middle of comparison?
if (timer_values[i] >= timer_max_values[i])
{
timer_values[i] = 0; // reset timer
executeTimerElapsedAction(i);
}
}
}
}
The problem with this is that this is 8-bit microcontroller and when interrupt happens in the middle of non-atomic operation on 16 bit variable:
timer_values[i] >= timer_max_values[i]
or this:
timer_values[i] = 0;
it is possible, that half of uint16_t will be rewriteen by interrupt handler and everything is messed up.
This is not RTOS, so I have no builtin locks.
What can I do? How to make lock from scratch?
I was thinking about creating "critical section" like this:
GlobalInterruptsDisable(); // enter critical section
if (timer_values[i] >= timer_max_values[i])
{
timer_values[i] = 0; // reset timer
GlobalInterruptsEnable(); // exit critical section
executeTimerElapsedAction(i);
}
but I'm afraid that I will skip some interrupts meanwhile (I'm using 2 timers, 2 UARTs, and I2C interrupts) and something else will mess up.
Additional question:
If I disable interrupts for about 20-30 processor cycles and then some data comes to UART - I will skip this data or interrupt handler will execute later after I enable interrupts?
You could write a function for a save parameter copy which stops the interrupt, do the copy and then restart the interrupt.
#define protectedXfer(destination, source) protectedMemcpy(&(destination), \
&(source), \
sizeof(destination))
void protectedMemcpy(void *destination, const void *source, size_t num)
{
int volatile oldIpl;
oldIpl = SRbits.IPL;
SRbits.IPL2 = 1; // If an Interrupt occurs here
SRbits.IPL1 = 1; // the IPL bits are saved/restored
SRbits.IPL0 = 1; // from the stack
memcpy(destination, source, num);
SRbits.IPL = oldIpl;
}
Know you can do a save transfer from your timer values and check afterwards.
protectedXfer(destinaion, source);