I'm writing a background service using .NET's HostBuilder
.
I have a class called MyService
that implements BackgroundService
ExecuteAsync
method, and I encountered some weird behavior there.
Inside the method I await
a certain task, and any exception thrown after the await
is swallowed, but an exception that is thrown before the await
terminates the process.
I looked online in all sorts of forums (stack overflow, msdn, medium) but I could not find an explanation for this behavior.
public class MyService : BackgroundService
{
protected override async Task ExecuteAsync(CancellationToken stoppingToken)
{
await Task.Delay(500, stoppingToken);
throw new Exception("oy vey"); // this exception will be swallowed
}
}
public class MyService : BackgroundService
{
protected override async Task ExecuteAsync(CancellationToken stoppingToken)
{
throw new Exception("oy vey"); // this exception will terminate the process
await Task.Delay(500, stoppingToken);
}
}
I expect both exception to terminate the process.
TL;DR;
Don't let exceptions get out of ExecuteAsync
. Handle them, hide them or request an application shutdown explicitly.
Don't wait too long before starting the first asynchronous operation in there either
Explanation
This has little to do with await
itself. Exceptions thrown after it will bubble up to the caller. It's the caller that handles them, or not.
ExecuteAsync
is a method called by BackgroundService
which means any exception raised by the method will be handled by BackgroundService
. That code is :
public virtual Task StartAsync(CancellationToken cancellationToken)
{
// Store the task we're executing
_executingTask = ExecuteAsync(_stoppingCts.Token);
// If the task is completed then return it, this will bubble cancellation and failure to the caller
if (_executingTask.IsCompleted)
{
return _executingTask;
}
// Otherwise it's running
return Task.CompletedTask;
}
Nothing awaits the returned task, so nothing is going to throw here. The check for IsCompleted
is an optimization that avoids creating the async infrastructure if the task is already complete.
The task won't be checked again until StopAsync is called. That's when any exceptions will be thrown.
public virtual async Task StopAsync(CancellationToken cancellationToken)
{
// Stop called without start
if (_executingTask == null)
{
return;
}
try
{
// Signal cancellation to the executing method
_stoppingCts.Cancel();
}
finally
{
// Wait until the task completes or the stop token triggers
await Task.WhenAny(_executingTask, Task.Delay(Timeout.Infinite, cancellationToken));
}
}
From Service to Host
In turn, the StartAsync
method of each service is called by the StartAsync method of the Host implementation. The code reveals what's going on :
public async Task StartAsync(CancellationToken cancellationToken = default)
{
_logger.Starting();
await _hostLifetime.WaitForStartAsync(cancellationToken);
cancellationToken.ThrowIfCancellationRequested();
_hostedServices = Services.GetService<IEnumerable<IHostedService>>();
foreach (var hostedService in _hostedServices)
{
// Fire IHostedService.Start
await hostedService.StartAsync(cancellationToken).ConfigureAwait(false);
}
// Fire IHostApplicationLifetime.Started
_applicationLifetime?.NotifyStarted();
_logger.Started();
}
The interesting part is :
foreach (var hostedService in _hostedServices)
{
// Fire IHostedService.Start
await hostedService.StartAsync(cancellationToken).ConfigureAwait(false);
}
All the code up to the first real asynchronous operation runs on the original thread. When the first asynchronous operation is encountered, the original thread is released. Everything after the await
will resume once that task completes.
From Host to Main()
The RunAsync() method used in Main() to start the hosted services actually calls the Host's StartAsync but not StopAsync :
public static async Task RunAsync(this IHost host, CancellationToken token = default)
{
try
{
await host.StartAsync(token);
await host.WaitForShutdownAsync(token);
}
finally
{
#if DISPOSE_ASYNC
if (host is IAsyncDisposable asyncDisposable)
{
await asyncDisposable.DisposeAsync();
}
else
#endif
{
host.Dispose();
}
}
}
This means that any exceptions thrown inside the chain from RunAsync to just before the first async operation will bubble up to the Main() call that starts the hosted services :
await host.RunAsync();
or
await host.RunConsoleAsync();
This means that everything up to the first real await
in the list of BackgroundService
objects runs on the original thread. Anything thrown there will bring down the application unless handled. Since the IHost.RunAsync()
or IHost.StartAsync()
are called in Main()
, that's where the try/catch
blocks should be placed.
This also means that putting slow code before the first real asynchronous operation could delay the entire application.
Everything after that first asynchronous operation will keep running on a threadpool thread. That's why exceptions thrown after that first operation won't bubble up until either the hosted services shut down by calling IHost.StopAsync
or any orphaned tasks get GCd
Conclusion
Don't let exceptions escape ExecuteAsync
. Catch them and handle them appropriately. The options are :
ExecuteAsync
doesn't cause the application to exit.catch
block. This will call StopAsync
on all other background services tooDocumentation
The behaviour of hosted services and BackgroundService
is described in Implement background tasks in microservices with IHostedService and the BackgroundService class and Background tasks with hosted services in ASP.NET Core.
The docs don't explain what happens if one of those services throws. They demonstrate specific use scenarios with explicit error handling. The queued background service example discards the message that caused the fault and moves to the next one :
while (!cancellationToken.IsCancellationRequested)
{
var workItem = await TaskQueue.DequeueAsync(cancellationToken);
try
{
await workItem(cancellationToken);
}
catch (Exception ex)
{
_logger.LogError(ex,
$"Error occurred executing {nameof(workItem)}.");
}
}