I have been trying to figure out how to use Realm with SwiftUI. The problem is that SwiftUI and Realm both have a List type. When you import SwiftUI into your Realm model to make the class a BindableObject and try to create a Realm List property there is an error.
Is it possible to use an instance of the Realm object model and make it a BindableObject in SwiftUI?
Sure, it's very simple, use the module identifier as prefix like this :
let members = RealmSwift.List<Member>()
Now to the second part of your question. It's easy to encapsulate a Realm object (or list, or resultset) in an BindableObject
:
final class DBData: BindableObject {
let didChange = PassthroughSubject<DBData, Never>()
private var notificationTokens: [NotificationToken] = []
var posts = Post.all
init() {
// Observe changes in the underlying model
self.notificationTokens.append(posts.observe { _ in
self.didChange.send(self)
})
self.notificationTokens.append(Message.all.observe { _ in
self.didChange.send(self)
})
}
}
If you "link" a DBData
instance to a SwiftUI View
by either using @ObjectBinding
or @EnvironmentObject
the UI will be refreshed and the new value for posts
(in our example here) will be available each time the underlying realm changes.