I'm creating a set of circles and would like to iterate through them and highlight based on an identifier of some kind.
It would great if I could just set circle.id = 1, circle.id = 2, ...
// create circle
var circle = new Konva.Circle({
radius: 40,
fill: 'red',
stroke: 'black',
strokeWidth: 5
});
// set id
circle.id('foo');
// get id
var name = circle.id();
Note: id = type String, inherited from Konva.Node#id