I have the following directory structure:
my-game/
__init__.py
logic/
__init__.py
game.py
player.py
game.py
and player.py
have import dependency on each other (cyclic imports).
game.py
has the following definition.
from logic.player import RandomPlayer, InteractivePlayer
T = 8
class Game:
def __init__(self, p1, p2)
...
# some other things
if __name__ == '__main__':
p1 = RandomPlayer()
p2 = InteractivePlayer()
g = Game(p1, p2)
...
player.py
is as follows:
from logic.game import T
class Player:
def __init__(self):
...
class RandomPlayer(Player):
def __init__(self):
...
class InteractivePlayer(Player):
def __init__(self):
...
I am trying to run the game from logic/
directory but I get the following error.
$ python3 game.py
Traceback (most recent call last):
File "game.py", line 2, in <module>
from logic.player import RandomPlayer, InteractivePlayer
ModuleNotFoundError: No module named 'logic'
I then tried running game.py
from the directory higher up (my-game/
).
$ python3 logic/game.py
Traceback (most recent call last):
File "logic/game.py", line 2, in <module>
from logic.player import RandomPlayer, InteractivePlayer
ModuleNotFoundError: No module named 'logic'
What am I doing wrong? How can I make these cyclic imports work?
I have also tried using this import in player.py
from .game import T
and using
from .player import RandomPlayer, InteractivePlayer
in game.py
.
In this case, I get a different error. For example, when running from my-game/
,
$ python3 logic/game.py
Traceback (most recent call last):
File "logic/game.py", line 2, in <module>
from .player import RandomPlayer, InteractivePlayer
ModuleNotFoundError: No module named '__main__.player'; '__main__' is not a package
I get a similar error when running from logic/
directory.
I looked at this post but didn't understand where I was going wrong.
You are made a circulair import in your code try to remove it from your import Vist this link you can find some other info about circular import :Remove python circular import