QPickTriangleEvent class has a uvw property. What is it? Is uvw
the normal vector of the triangle?
I log the QPickTriangleEvent properties:
Qt3DRender::QPickTriangleEvent *eventTri = static_cast<Qt3DRender::QPickTriangleEvent *>(event);
qDebug() << "Triangle Index: " << eventTri->triangleIndex();
qDebug() << "Triangle Vertex 1: " << eventTri->vertex1Index();
qDebug() << "Triangle Vertex 2: " << eventTri->vertex2Index();
qDebug() << "Triangle Vertex 3: " << eventTri->vertex3Index();
qDebug() << "Triangle UVW: " << eventTri->uvw();
The output:
Triangle Index: 79540
Triangle Vertex 1: 238620
Triangle Vertex 2: 238621
Triangle Vertex 3: 238622
Triangle UVW: QVector3D(0.0390438, 0.151772, 0.809184)
Even with examining the output I cannot figure uvw
out. Is it the normal vector of the triangle?
I'm examining these source codes to figure out what uvw
is:
In source code triangleboundingvolume.cpp it is commented:
// RealTime Collision Detection page 192
bool intersectsSegmentTriangle(const RayCasting::QRay3D &ray, ...
Page 193 of the book comments
... also returns the barycentric coordinates (u,v,w) of the intersection point s, ...
and page 194
... Segment intersects tri at distance t in position s (s = uA + vB + w*C) ...