I have large code base from a client whose developer refused to provide the code.
I have de-compiled major portion of it, although I am having problem with following
I am using dnSpy, Just Decompile, dotPeek to decompile the code. I have tried to google and looked over Stackoverflow as well but could not find any thing that could answer me. I would really appreciate if someone can point me in right direction.
Update: I have pasted complete function
public virtual string ParseDealerInventoryLink(string toParseLinkData)
{
string pattern = "{([^}]+)}";
string text = toParseLinkData;
RegexOptions options = RegexOptions.IgnoreCase | RegexOptions.Multiline | RegexOptions.Compiled;
if (this != null && !string.IsNullOrWhiteSpace(text))
{
object dyn = new PropertyBag(this);
Regex regex = new Regex(pattern, options);
Dictionary<string, DealerInventoryLinkPatternParam> linkPatternMap = DealerInventoryFeedUrlParser.GetLinkPatternParamValueMap();
text = regex.Replace(text, delegate(Match mat)
{
if (mat.Success && mat.Groups.Count > 0)
{
Group group = mat.Groups[mat.Groups.Count - 1];
if (group.Success)
{
string value = group.Value;
if (linkPatternMap.ContainsKey(value))
{
if (DealerInventoryFeedUrlParser.<ParseDealerInventoryLink>o__SiteContainer0.<>p__Site1 == null)
{
DealerInventoryFeedUrlParser.<ParseDealerInventoryLink>o__SiteContainer0.<>p__Site1 = CallSite<Func<CallSite, object, string>>.Create(Microsoft.CSharp.RuntimeBinder.Binder.Convert(CSharpBinderFlags.None, typeof(string), typeof(DealerInventoryFeedUrlParser)));
}
Func<CallSite, object, string> target = DealerInventoryFeedUrlParser.<ParseDealerInventoryLink>o__SiteContainer0.<>p__Site1.Target;
CallSite <>p__Site = DealerInventoryFeedUrlParser.<ParseDealerInventoryLink>o__SiteContainer0.<>p__Site1;
if (DealerInventoryFeedUrlParser.<ParseDealerInventoryLink>o__SiteContainer0.<>p__Site2 == null)
{
DealerInventoryFeedUrlParser.<ParseDealerInventoryLink>o__SiteContainer0.<>p__Site2 = CallSite<Func<CallSite, Type, object, object>>.Create(Microsoft.CSharp.RuntimeBinder.Binder.InvokeMember(CSharpBinderFlags.None, "ToString", null, typeof(DealerInventoryFeedUrlParser), new CSharpArgumentInfo[]
{
CSharpArgumentInfo.Create(CSharpArgumentInfoFlags.UseCompileTimeType | CSharpArgumentInfoFlags.IsStaticType, null),
CSharpArgumentInfo.Create(CSharpArgumentInfoFlags.None, null)
}));
}
Func<CallSite, Type, object, object> target2 = DealerInventoryFeedUrlParser.<ParseDealerInventoryLink>o__SiteContainer0.<>p__Site2.Target;
CallSite <>p__Site2 = DealerInventoryFeedUrlParser.<ParseDealerInventoryLink>o__SiteContainer0.<>p__Site2;
Type typeFromHandle = typeof(Convert);
if (DealerInventoryFeedUrlParser.<ParseDealerInventoryLink>o__SiteContainer0.<>p__Site3 == null)
{
DealerInventoryFeedUrlParser.<ParseDealerInventoryLink>o__SiteContainer0.<>p__Site3 = CallSite<Func<CallSite, object, string, object>>.Create(Microsoft.CSharp.RuntimeBinder.Binder.GetIndex(CSharpBinderFlags.None, typeof(DealerInventoryFeedUrlParser), new CSharpArgumentInfo[]
{
CSharpArgumentInfo.Create(CSharpArgumentInfoFlags.None, null),
CSharpArgumentInfo.Create(CSharpArgumentInfoFlags.UseCompileTimeType, null)
}));
}
return target(<>p__Site, target2(<>p__Site2, typeFromHandle, DealerInventoryFeedUrlParser.<ParseDealerInventoryLink>o__SiteContainer0.<>p__Site3.Target(DealerInventoryFeedUrlParser.<ParseDealerInventoryLink>o__SiteContainer0.<>p__Site3, dyn, linkPatternMap[value].ColumnName)));
}
}
}
return mat.Value;
});
}
return text;
}
class DealerInventoryFeedUrlParser
{
void ParseDealerInventoryLink()
{
dynamic input = new object();
string link = input;
}
}
generates the following when compiled and then decompiled in ILSpy:
class DealerInventoryFeedUrlParser
{
private void ParseDealerInventoryLink()
{
object input = new object();
if (<>o__0.<>p__0 == null)
{
<>o__0.<>p__0 = CallSite<Func<CallSite, object, string>>.Create(Binder.Convert(CSharpBinderFlags.None, typeof(string), typeof(DealerInventoryFeedUrlParser)));
}
string link = <>o__0.<>p__0.Target(<>o__0.<>p__0, input);
}
}
... which I would classify as "close enough".
There is no particular reason I chose new object()
as the value assigned to dynamic
. This could have been an int, string - anything. The CallSite
ininitialisation code would look the same. T2
in CallSite<Func<T1, T2, TResult>>
is always object, so you won't know what your real input value is unless you look at the location in your decompiled source where DealerInventoryFeedUrlParser.<ParseDealerInventoryLink>o__SiteContainer0.<>p__Site1
is actually used.
EDIT
Now that the full source has been posted, let's try to put the pieces together:
class DealerInventoryFeedUrlParser
{
static Dictionary<string, DealerInventoryLinkPatternParam> GetLinkPatternParamValueMap() => throw new NotImplementedException();
public virtual string ParseDealerInventoryLink(string toParseLinkData)
{
string pattern = "{([^}]+)}";
string text = toParseLinkData;
RegexOptions options = RegexOptions.IgnoreCase | RegexOptions.Multiline | RegexOptions.Compiled;
if (/*this != null &&*/ !string.IsNullOrWhiteSpace(text))
{
dynamic dyn = new PropertyBag(this);
Regex regex = new Regex(pattern, options);
Dictionary<string, DealerInventoryLinkPatternParam> linkPatternMap = GetLinkPatternParamValueMap();
text = regex.Replace(text, delegate (Match mat)
{
if (mat.Success && mat.Groups.Count > 0)
{
Group group = mat.Groups[mat.Groups.Count - 1];
if (group.Success)
{
string value = group.Value;
if (linkPatternMap.ContainsKey(value))
{
return Convert.ToString(dyn[linkPatternMap[value].ColumnName]);
}
}
}
return mat.Value;
});
}
return text;
}
}
class PropertyBag
{
private readonly object Owner;
public PropertyBag(object obj)
{
Owner = obj;
}
}
class DealerInventoryLinkPatternParam
{
public string ColumnName { get; set; }
}
ParseDealerInventoryLink
compiled/decompiled:
public virtual string ParseDealerInventoryLink(string toParseLinkData)
{
string pattern = "{([^}]+)}";
string text = toParseLinkData;
RegexOptions options = RegexOptions.IgnoreCase | RegexOptions.Multiline | RegexOptions.Compiled;
if (!string.IsNullOrWhiteSpace(text))
{
dynamic dyn = new PropertyBag(this);
Regex regex = new Regex(pattern, options);
Dictionary<string, DealerInventoryLinkPatternParam> linkPatternMap = DealerInventoryFeedUrlParser.GetLinkPatternParamValueMap();
text = regex.Replace(text, delegate(Match mat)
{
if (mat.Success && mat.Groups.Count > 0)
{
Group group = mat.Groups[mat.Groups.Count - 1];
if (group.Success)
{
string value = group.Value;
if (linkPatternMap.ContainsKey(value))
{
if (<>o__1.<>p__2 == null)
{
<>o__1.<>p__2 = CallSite<Func<CallSite, object, string>>.Create(Binder.Convert(CSharpBinderFlags.None, typeof(string), typeof(DealerInventoryFeedUrlParser)));
}
Func<CallSite, object, string> target = <>o__1.<>p__2.Target;
CallSite<Func<CallSite, object, string>> <>p__ = <>o__1.<>p__2;
if (<>o__1.<>p__1 == null)
{
<>o__1.<>p__1 = CallSite<Func<CallSite, Type, object, object>>.Create(Binder.InvokeMember(CSharpBinderFlags.None, "ToString", null, typeof(DealerInventoryFeedUrlParser), new CSharpArgumentInfo[2]
{
CSharpArgumentInfo.Create(CSharpArgumentInfoFlags.UseCompileTimeType | CSharpArgumentInfoFlags.IsStaticType, null),
CSharpArgumentInfo.Create(CSharpArgumentInfoFlags.None, null)
}));
}
Func<CallSite, Type, object, object> target2 = <>o__1.<>p__1.Target;
CallSite<Func<CallSite, Type, object, object>> <>p__2 = <>o__1.<>p__1;
Type typeFromHandle = typeof(Convert);
if (<>o__1.<>p__0 == null)
{
<>o__1.<>p__0 = CallSite<Func<CallSite, object, string, object>>.Create(Binder.GetIndex(CSharpBinderFlags.None, typeof(DealerInventoryFeedUrlParser), new CSharpArgumentInfo[2]
{
CSharpArgumentInfo.Create(CSharpArgumentInfoFlags.None, null),
CSharpArgumentInfo.Create(CSharpArgumentInfoFlags.UseCompileTimeType, null)
}));
}
return target(<>p__, target2(<>p__2, typeFromHandle, <>o__1.<>p__0.Target(<>o__1.<>p__0, dyn, linkPatternMap[value].ColumnName)));
}
}
}
return mat.Value;
});
}
return text;
}
You can substitute the compiler-generated names to check whether I've gotten everything right. What I made is an honest, but very, very quick attempt at guessing what I'm looking at based on my limited understanding of dynamic
. Now it's up to you to check everything, verify correctness and fix if necessary.
P.S. The this != null
check bit baffled me a little. Must be a quirk of the decompiler. I've commented it out as it didn't seem significant.
P.P.S. Decompiling and recompiling binaries is a pretty dirty and error-prone process. If the changes you need to make are small, consider looking into .NET binary patching (Google it), i.e. by using ILSpy + Reflexil.
Good luck.