I would like to create divs with complex waves, I'm coming across a lot of tutorials and I tried a lot of things but I can not do it. What is the best way to make waves and the background goes around and stops at the wave? What is the best/simplest way, I heard about the SVG but no skill with that. Is it complicated to realize? I wish I could draw curves and change the background accordingly as on this WordPress theme: https://www.elegantthemes.com/blog/theme-releases/shape-dividers
I wish I could do that: http://www.zupimages.net/viewer.php?id=19/22/jr0r.png
I have to learn SVG ? or use illustrator, too complicated directly in CSS if I have several waves. A software like an illustrator to do that for free with SVG exist?
and then do the rest of my style with bootstrap 4 etc? ...thank you
Normally you can do this using Perlin noise. However you can do it also by setting a number of points with successive x and random y on the svg canvas, and connecting the points with Béziers.
let w = 1000;
let h = 300;
svg.setAttributeNS(null,"viewBox",`0 0 ${w} ${h}`)
let n = 18; //number of points
let points = [];// the points array used to draw the curve
// add points to the points array
for(let x=0; x <= w; x+= w/n){
let y = h - Math.random()*h;
points.push({x:x,y:y})
}
// a function to connect all the points in the points array with beziers
function connect(points) {
let d = "";// the d attribute for the path
// move to the first point of the array
d+= `M${points[0].x}, ${points[0].y}`;
//build the path
for (var i = 1; i < points.length - 2; i++) {
var cp = {};
cp.x = (points[i].x + points[i + 1].x) / 2;
cp.y = (points[i].y + points[i + 1].y) / 2;
d+=`Q${points[i].x},${points[i].y} ${cp.x},${cp.y}`
}
//the last curve
let index = points.length-2
d+=`Q${points[index].x},${points[index].y} ${points[index + 1].x},${points[index + 1].y}`;
//close the path
d+=`V${h}H0z`
return d;
}
//set the attribute `d` for the wave
wave.setAttributeNS(null,"d",connect(points))
svg{border:1px solid}
<svg id="svg" >
<path id="wave" />
</svg>