I'm assigning textboxes to cells in a grid but will like to confirm if an object already exists in the cell before assigning. Is it possible to query a row at a specific column that returns null if empty?
I could create a list of lists representing the grid which I modify as i add and remove objects but this sounds to be inefficient.
A sample code I've written:
TextBlock _text = new TextBlock()
{
Text = _cont,
Background = new SolidColorBrush(_colo.disciplinecolor)
}; TextBlockStyle(_text);
int index = SearchDate((DateTime)_dt);
Grid.SetRow(_text, 1); Grid.SetColumn(_text, index);
Maindispgrid.Children.Add(_text);
Essentially this code block is called every time the user clicks a button with the TextBlock
added to a dated column(pre-selected by the user), and hopefully, the next available row in the column . I've tried GetRow()
but this searched by UIElement which didn't seem to work as all TextBlock
are created with the same name.
I might have approached this all wrong so any leads as to what I need to read up on will be much appreciated.
Basically the end result should hopefully work as this:
TextBlock _text = new TextBlock()
{
Text = _cont,
Background = new SolidColorBrush(_colo.disciplinecolor)
}; TextBlockStyle(_text);
int index = SearchDate((DateTime)_dt);
//check for next available row at specific column index
Grid.SetRow(_text, nextAvailableRow); Grid.SetColumn(_text, index);
Maindispgrid.Children.Add(_text);
You can iterate over the children list via Maindispgrid.Children
. For each child, retrieve the assigned Row
and Column
value (if assigned at all). Use this information to calculate the available row.
IList<int[]> indices = new List<int[]>();
foreach (var child in Maindispgrid.Children)
{
int rowIndex = Grid.GetRow(child);
int columnIndex = Grid.GetColumn(child);
indices.Add(new int[] {rowIndex, columnIndex});
}
// work with the "indices" list