I'm trying to build a block that acts as server and client to send and receive data (2 duplicate versions in 2 different computers) through a TCP connection.
This is what I did and I'm trying to test using the windows commandd line "netstat -ab" to try to find the tcp connection but I can't find it.
Apart from the given error, what am i doing wrong?
bool IPTunnel::runBlock(void) {
int ready =
inputSignals[0]->ready(); // int ready2 = inputTCPConnetion[0]->ready();
// server
SOCKET sockfd, newsockfd;
int portno;
socklen_t clilen;
char buffer[256];
struct sockaddr_in serv_addr, cli_addr;
SOCKET n;
// create a socket(int domain, int type, int protocol)
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if(sockfd < 0) printf("\n ERROR opening socket");
// bzero((char *)&serv_addr, sizeof(serv_addr));
portno = 5500;
serv_addr.sin_family = AF_INET;
char ipad[10] = "127.0.0.1";
serv_addr.sin_addr.s_addr = *ipad; // INADDR_ANY;
serv_addr.sin_port = htons(portno);
// if (bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0)
auto sd = bind(sockfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr));
// if (sd < 0)
// printf("\n ERROR on binding");
listen(sockfd, 5);
clilen = sizeof(cli_addr);
newsockfd = accept(sockfd, (struct sockaddr*)&cli_addr, &clilen);
if(newsockfd < 0) printf("ERROR on accept");
printf("server: got connection from %s port %d\n",
inet_ntop(serv_addr.sin_family, &ipad, buffer, clilen),
ntohs(cli_addr.sin_port));
send(newsockfd, "Hello, world!\n", 13, 0);
// bzero(buffer, 256);
n = _read(newsockfd, buffer, 255);
if(n < 0) printf("ERROR reading from socket");
printf("Here is the message: %s\n", buffer);
while(true) {
}
// close(newsockfd);
// close(sockfd);
return 0;
}
This is the error that gives: Unhandled exception at 0x00007FFE5031B7EC (ucrtbased.dll) in ip_tunnel.exe: An invalid parameter was passed to a function that considers invalid parameters fatal.
in the _read function...
Well, this line is definitely wrong:
serv_addr.sin_addr.s_addr = *ipad; //INADDR_ANY;
If you want to receive incoming TCP connections on the loopback device, you should do something more like this:
serv_addr.sin_addr.s_addr = inet_aton("127.0.0.1");
(or if you want them to be received from any connected network device, specify INADDR_ANY instead)
Also, make sure you called WSAStartup()
at the beginning of your program, Windows sockets won't work correctly if you haven't done that.
One last nitpick:
while(true){}
is not a good way to pause execution of your program. For one thing, it will typically spin a CPU at 100% usage, which is very inefficient, and for another, it invokes undefined behavior according to the C++ standard.
A better way to do get that behavior would be something like:
while(true) {Sleep(1000);}
Also this part is wrong/weird:
SOCKET n;
[...]
n = _read(newsockfd, buffer, 255);
... in that _read
doesn't return a SOCKET
, it returns an int
. I think you meant to declare int n;
instead.
One last potential problem: if your call to bzero(buffer, 256);
is commented out, then it's quite possible for buffer
to contain no zero-bytes after the _read()
call returns, in which case your printf("Here is the message: %s\n", buffer);
call afterwards could read right past the end of the buffer
array and out into the wild blue yonder of other memory, potentially causing a crash (or at least causing a lot of garbage bytes to be printed). The fix is to make sure the buffer
array contains a 0/NUL byte at the end of the valid bytes that were placed there by the _read()
call.