I am trying to learn some manual dll injection, but cant seem to get the execution of the dlls code to work. I am new to Windows C++ so any tips on improving my code is appreciated. I have also only posted the relevant code.
Injector program:
hProcess = OpenProcess(PROCESS_CREATE_THREAD | PROCESS_QUERY_INFORMATION | PROCESS_VM_OPERATION | PROCESS_VM_READ | PROCESS_VM_WRITE, FALSE, getPID(TARGET_NAME));
DWORD gotDLL = GetFullPathName(DLL_NAME, MAX_PATH, dllPath, NULL);
hFile = CreateFile(dllPath, GENERIC_READ, NULL, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
dllFileSize = GetFileSize(hFile, NULL);
memAddrForDLL = VirtualAllocEx(hProcess, NULL, dllFileSize, MEM_RESERVE | MEM_COMMIT, PAGE_EXECUTE_READWRITE);
loadedDLL = HeapAlloc(GetProcessHeap(), NULL, dllFileSize);
// Load dll into allocated memory in current process
ReadFile(hFile, loadedDLL, dllFileSize, &bytesRead, NULL))
// Find offset of dll entry point
IMAGE_NT_HEADERS* pOldNtHeader = reinterpret_cast<IMAGE_NT_HEADERS*>(reinterpret_cast<BYTE*>(loadedDLL) + reinterpret_cast<IMAGE_DOS_HEADER*>(loadedDLL)->e_lfanew);
IMAGE_OPTIONAL_HEADER* pOldOptHeader = &pOldNtHeader->OptionalHeader;
entryPointOffset = pOldOptHeader->AddressOfEntryPoint;
// Load dll into allocated memory in target process
WriteProcessMemory(hProcess, memAddrForDLL, loadedDLL, bytesRead, NULL)
LPTHREAD_START_ROUTINE entryPoint = (LPTHREAD_START_ROUTINE)((unsigned __int64)memAddrForDLL + entryPointOffset);
CreateRemoteThread(hProcess, NULL, NULL, (LPTHREAD_START_ROUTINE)LoadLibrary, entryPoint, NULL, NULL)
DLL:
DWORD WINAPI OnDllAttach(LPVOID base){
typedef void func(void);
func* f = (func*)0x00007FF605EC5835;
f();
FreeLibraryAndExitThread(static_cast<HMODULE>(base),1);
}
BOOL WINAPI OnDllDetach(){
return TRUE;
}
BOOL WINAPI DllMain(_In_ HINSTANCE hinstDll,
_In_ DWORD fdwReason,
_In_opt_ LPVOID lpvReserved){
typedef void func(void);
func* f = (func*)0x00007FF605EC5835;
f();
switch(fdwReason) {
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hinstDll);
CreateThread(nullptr, 0, OnDllAttach, hinstDll, 0, nullptr);
return TRUE;
case DLL_PROCESS_DETACH:
if(lpvReserved == nullptr)
return OnDllDetach();
return TRUE;
default:
return TRUE;
}
}
Target program contains this function:
void printer(){
cout << "test" << endl;
}
My injector produces the following output
1. Attempting to attatch to process target.exe
--- Got target.exe PID: 14640
--- Got target.exe Handle: 0x0000000000000084
2. Attempting to allocate memory
--- Found dll: D:\projects\injector\hack.dll
--- Got hack.dll Handle: 0x0000000000000088
--- Allocated memory in target.exe at 0x0000017BEB690000
3. Attempting to copy dll to target.exe
--- Allocated memory at 0x00000226A060FFE0
--- Loaded hack.dll in current process at 0x00000226A060FFE0
--- hack.dll is a valid DLL
--- Loaded hack.dll into target.exe at 0x0000017BEB690000
4. Attempting to execute dll
--- Offset from start of file to entrypoint: 0x3cf6
--- Began execution of hack.dll in target.exe at 0x0000017BEB693CF6
Using Ghidra I can confirm this is the correct offset for the dll entrypoint. But when running my injector nothing happens in the target process, I've also tried using cout to print a message from the dll but I get nothing(I dont think it would even work because nothing has been relocated)
I was using
CreateRemoteThread(hProcess, NULL, NULL, entryPoint, memAddrForDLL, NULL, NULL)
before as the 4th parameter is called lpStartAddress and I thought this should want the entry point but it was causing the target process to crash and every example I saw used the way I currently have it in my code.
In my dll I am calling the function in the target process by the address.
EDIT: I am testing this on my own console application.
The most basic form of DLL injection is:
You already have this but, your goal is to manually map the DLL and avoid using LoadLibrary(). The code you have provided is not going to work out, there are about 5 more steps. You need to emulate everything that LoadLibrary() normally does:
The benefits of manually mapping are that you will be hidden from ToolHelp32Snapshot(), walking the module linked list in the PEB and NtQueryVirtualMemory.
If you want to do it right, with decent error checking, it's about 350 lines of code and it gets complicated. It's all done by parsing the PE header.
Now your DLL is loaded and the DLL_PROCESS_ATTACH switch case is executing. Obivously it's more complicated than that, but that's the idea.
I wouldn't know anything about this without my friend Broihon teaching me it, so I want credit this answer to him. Good luck