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c++unreal-engine4

How to use the "E" and "Z" keys in unreal engine?


So the keyboard keys work for me in unreal: awsd

But the e and z keys don't work for panning the camera

Are these keys still available for use in unreal? Or could it be something in the setup?

My engine is running 4.17.2 I am using the first person shooter blueprint using c++ code. I made no modifications to the blueprint and just hit "play" to test the blueprint out


Solution

  • You might need to go into 'Project Settings' under the 'Edit' menu and then check under 'Input' to make sure that E and Z are active bindings. If not you can create new axis bindings for them, i.e. 'Pan' where E corresponds to a positive axis value, and Z corresponds to a negative axis value, or vice-versa.