So the keyboard keys work for me in unreal: awsd
But the e and z keys don't work for panning the camera
Are these keys still available for use in unreal? Or could it be something in the setup?
My engine is running 4.17.2 I am using the first person shooter blueprint using c++ code. I made no modifications to the blueprint and just hit "play" to test the blueprint out
You might need to go into 'Project Settings' under the 'Edit' menu and then check under 'Input' to make sure that E and Z are active bindings. If not you can create new axis bindings for them, i.e. 'Pan' where E corresponds to a positive axis value, and Z corresponds to a negative axis value, or vice-versa.