I am a great python fan. Recently I got an idea to write RTS engine and/or maybe a simple RTS game based upon this engine. There are a couple of things I need to think about and maybe you can give me some advice on these:
- Performance. Most games are written in C++. Isn't python too slow for game engine? I am aiming only at 2D, but still it may be too demnading.
- Graphics. Are there any good graphics libraries for python? SDL/OpenGL bindings or maybe something more suitable for python?
- Game engines. Do you know of any existing RTS engine written in python?
- Any tools/libraries for python that maybe helpful in developing RTS
Thanks in advance!