so I have this code below I have adapted it to use only one card need, I would like help to remove the random function as when I click action.submit on the card it brings up the same card again I would like this card to be displayed just once and end the conversation with thank you when action.submit is pressed.
I have followed along with lots of documentation and tutorials but some are out of date and some don't explain the method fully. I have really tired myself and would just like a bit of guidance to learn, thank you for any help.
public class AdaptiveCardsBot : IBot
{
private const string WelcomeText = @"Type anything to see the prototype.";
// This array contains the file location of our adaptive cards
private readonly string[] _cards =
{
Path.Combine(".", "Resources", "card.json"),
};
public async Task OnTurnAsync(ITurnContext turnContext, CancellationToken cancellationToken = default(CancellationToken))
{
if (turnContext == null)
{
throw new ArgumentNullException(nameof(turnContext));
}
if (turnContext.Activity.Type == ActivityTypes.Message)
{
Random r = new Random();
var cardAttachment = CreateAdaptiveCardAttachment(this._cards[r.Next(this._cards.Length)]);
var reply = turnContext.Activity.CreateReply();
reply.Attachments = new List<Attachment>() { cardAttachment };
await turnContext.SendActivityAsync(reply, cancellationToken);
}
else if (turnContext.Activity.Type == ActivityTypes.ConversationUpdate)
{
if (turnContext.Activity.MembersAdded != null)
{
await SendWelcomeMessageAsync(turnContext, cancellationToken);
}
}
else
{
await turnContext.SendActivityAsync($"{turnContext.Activity.Type} activity detected", cancellationToken: cancellationToken);
}
}
private static async Task SendWelcomeMessageAsync(ITurnContext turnContext, CancellationToken cancellationToken)
{
foreach (var member in turnContext.Activity.MembersAdded)
{
if (member.Id != turnContext.Activity.Recipient.Id)
{
await turnContext.SendActivityAsync(
$"Welcome to This Adaptive card Prototype. {WelcomeText}",
cancellationToken: cancellationToken);
}
}
}
private static Attachment CreateAdaptiveCardAttachment(string filePath)
{
var adaptiveCardJson = File.ReadAllText(filePath);
var adaptiveCardAttachment = new Attachment()
{
ContentType = "application/vnd.microsoft.card.adaptive",
Content = JsonConvert.DeserializeObject(adaptiveCardJson),
};
return adaptiveCardAttachment;
}
}
expected results are single adaptive card shown data collected, action. submit pressed, data submitted and a thank you message.
You can eliminate the random function removing this instruction.
r.Next(this._cards.Length)
In the line:
var cardAttachment = CreateAdaptiveCardAttachment(this._cards[r.Next(this._cards.Length)]);
This is the card's array:
private readonly string[] _cards =
{
Path.Combine(".", "Resources", "FlightItineraryCard.json"),
Path.Combine(".", "Resources", "ImageGalleryCard.json"),
Path.Combine(".", "Resources", "LargeWeatherCard.json"),
Path.Combine(".", "Resources", "RestaurantCard.json"),
Path.Combine(".", "Resources", "SolitaireCard.json"),
};