My application currently works as I am able to retrieve the values from the decoding location_and_speed characteristic. However, I am having difficulties reading the documentation from Bluetooth to decode/extract the values from the device.
Below is my code:
func peripheral(_ peripheral: CBPeripheral, didUpdateValueFor
characteristic: CBCharacteristic, error: Error?) {
print(#function)
print(characteristic.value?.count ?? 0)
guard let data = characteristic.value else {return}
let byteArray = [UInt8](data)
// TODO: decode the value to available gps data???
}
Any help would be appreciated, Thank You!
Digging around and with thanks to xdappcactory.com I found the solution. this is the struct that I came up with, only decoding speed and location, but still usable
// MARK: - decode helpers
struct LocationAndSpeed {
enum PositionStatus : Int {
case none
case ok
case estimated
case lastKnown
}
enum SpeedAndDistanceFormat : Int {
case _2D
case _3D
}
enum ElevationSource : Int {
case position
case barometricAirPressure
case databaseService
case other
}
enum HeadingSource : Int {
case movementBased
case magneticCompass
}
let instantaneousSpeedPresent: Bool
let totalDistancePresent : Bool
let locationPressent : Bool
let elevationPressent : Bool
let headingPressent : Bool
let rollingTimePressent : Bool
let utcTimePressent : Bool
let positionStatus : PositionStatus
let speedAndDistanceFormat : SpeedAndDistanceFormat
let elevationSource : ElevationSource
let headingSource : HeadingSource
let speed : CLLocationSpeed?
let distance : CLLocationDistance?
let latitude : CLLocationDegrees
let longitude : CLLocationDegrees
let elevation : CLLocationDistance?
let heading : CLLocationDirection?
let rollingTime : TimeInterval?
let utcTime : Date?
enum LocationAndSpeedError : Error {
case invalidSize
}
init(data: Data) throws {
guard data.count >= 10 else {throw LocationAndSpeedError.invalidSize}
// let byteArray = [UInt8](data)
// handle the flags
let flagsData = data.subdata(in: 0..<2)
let flags = flagsData.withUnsafeBytes { (pointer: UnsafePointer<UInt16>) -> UInt16 in return pointer.pointee }
instantaneousSpeedPresent = (flags & .speed) != 0
totalDistancePresent = (flags & .distance) != 0
locationPressent = (flags & .location) != 0
elevationPressent = (flags & .elevation) != 0
headingPressent = (flags & .heading) != 0
rollingTimePressent = (flags & .rollingTime) != 0
utcTimePressent = (flags & .utcTime) != 0
positionStatus = PositionStatus(rawValue: Int((flags & .position) >> 7)) ?? .none
speedAndDistanceFormat = SpeedAndDistanceFormat(rawValue: Int((flags & .format) >> 9)) ?? ._2D
elevationSource = ElevationSource(rawValue: Int((flags & .elevationSource) >> 10)) ?? .other
headingSource = HeadingSource(rawValue: Int((flags & .headinSource) >> 12)) ?? .movementBased
var index = 2
if (instantaneousSpeedPresent){
let speedData = data.subdata(in: index ..< index + 2)
speed = Double(speedData.withUnsafeBytes { (pointer: UnsafePointer<UInt16>) -> UInt16 in return pointer.pointee }) / 100
index += 2
} else {
speed = -1
}
if (totalDistancePresent) {
distance = 0//Double((UInt32(byteArray[index]) << 16) + (UInt32(byteArray[index + 1]) << 8) + UInt32(byteArray[index + 2])) / 10
index += 3
} else {
distance = -1
}
// I don't know if this is the right data....
let latData = data.subdata(in: index..<index+4)
let lat = latData.withUnsafeBytes { (pointer: UnsafePointer<Int32>) -> Int32 in return pointer.pointee }
latitude = Double(lat) / 10000000.0
index += 4
let lonData = data.subdata(in: index..<index+4)
let lon = lonData.withUnsafeBytes { (pointer: UnsafePointer<Int32>) -> Int32 in return pointer.pointee }
longitude = Double(lon) / 10000000.0
index += 4
elevation = nil
heading = nil
rollingTime = nil
utcTime = nil
}
var coordinate: CLLocationCoordinate2D {
return CLLocationCoordinate2D(latitude: latitude, longitude: longitude)
}
}