I have a simple application with an input field that should insert a predefined piece of text as you type.
The code I have looks like this:
<input type="text" bind="@PetitionInput" onkeydown="@PetitionHandleKeyDown" />
@functions
{
private int _petitionCharStep = 0;
private string _petition = "This is a dummy text";
public string PetitionInput { get; set; } = string.Empty;
void PetitionHandleKeyDown(UIKeyboardEventArgs arg) {
PetitionInput += _petition[_petitionCharStep];
_petitionCharStep++;
Console.WriteLine(PetitionInput);
}
}
When the input field has focus, and I press a letter on my keyboard, then it should add the first letter from the string _petition
to the input. When I press any letter on my keyboard, it should enter the second letter into the input field. And so on.
The problem I have is that it also adds the letter at the end of the input that I pressed on my keyboard. I want to prevent that from happening.
Is there a way to fix this using issue Blazor
code only?
I have an online demo here.
You can think a little differently in Blazor.
Rather than using "bind" and preventing the keystroke, you can set the "value" and handle the "oninput" event, like this:
https://blazorfiddle.com/s/azdn892n
@page "/"
<h1>Start typing something...</h1>
<input type="text" value="@PetitionInput" oninput="@PetitionHandleKeyDown" />
@functions {
private int _petitionCharStep = 0;
private string _petition = "This is a dummy text";
public string PetitionInput { get; set; } = string.Empty;
void PetitionHandleKeyDown(UIChangeEventArgs arg) {
PetitionInput = _petition.Substring(0,++_petitionCharStep);
Console.WriteLine(PetitionInput);
}
}
I can't imagine why you would want to do this, and there are many extra things you need to do to cover backspaces, arrow keys, tab etc...