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3daugmented-realitytarget

3D model bad quality in Onirix Targets player app


I have created a scene with a 3D model from sketchfab. The model looks great inside the Studio, but when I take a look at the same scene with the player app, the colors other details like reflections look different.

sketchfab model

image sketchfab model

Onirix Targets player app

image Onirix Targets player app

Is there any way to solve this problem?

Thanks.

PS: This is the model I am using: https://sketchfab.com/3d-models/back-to-the-future-tribute-for-sketchfab-a95e48f00a8245c997d365f0b46158ea


Solution

  • This happens if the designer applies a post-processing filter to their model. More details at:

    https://help.sketchfab.com/hc/en-us/articles/115000728943-Post-Processing-Filters

    In order to maintain the same effect with Onirix, you need to implement your own application with the Onirix Mobile SDK for Unity:

    https://developer.onirix.com/onirix-sdk/targets-sdk

    Within the Unity editor, you can modify the visual effects and filters. This way you can make the model look the same. Please also see https://docs.unity3d.com/Manual/comp-Effects.html