I work on Windows 10 x64
IDE: QtCreator 4.8.0 Based on Qt 5.12.0 (MSVC 2015, 32 bit)
Content of my .pro file is at the very bottom if it's needed.
There is a minimal OSG sample (main.cpp):
#include <osgDB/ReadFile>
#include <osgViewer/Viewer>
#include <ogrsf_frmts.h>
int main(int argc, char *argv[]) {
// OGRPoint p; //breakpoint 1
osg::ref_ptr<osg::Node> root = osgDB::readNodeFile("../resourses/cessna.osg"); //breakpoint 2
osgViewer::Viewer viewer;
viewer.setSceneData(root.get());
return viewer.run();
}
In the code above you can see, where i set breakpoints.
So:
In case with commented OGRPoint p;
:
It compiles, runs, stops on "breakpoint 2" and when i go forward it shows the airplane (model "cessna.osg"). This is correct behavior.
In case with uncommented OGRPoint p;
:
It compiles, runs and ignore both breakpoints. It doesn't show anything. As if i had nothing in my main
. If i do it on Linux, then it works fine. Why does it can happen?
.pro file, if it affects :
TEMPLATE = app
TARGET = hello
QT -= gui
CONFIG += c++11 console
CONFIG -= app_bundle
# The following define makes your compiler emit warnings if you use
# any Qt feature that has been marked deprecated (the exact warnings
# depend on your compiler). Please consult the documentation of the
# deprecated API in order to know how to port your code away from it.
DEFINES += QT_DEPRECATED_WARNINGS
# You can also make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
# You can also select to disable deprecated APIs only up to a certain version of Qt.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
SOURCES += \
main.cpp
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target
#<--------------------- OSG Library
win32 {
OSG_LIB_DIRECTORY = $$(OSG_BIN)
OSG_INCLUDE_DIRECTORY = $$(OSG_INCLUDE)
CONFIG(debug, debug|release) {
TARGET = $$join(TARGET,,,_d)
LIBS += -L$$OSG_LIB_DIRECTORY -losgd
LIBS += -L$$OSG_LIB_DIRECTORY -losgViewerd
LIBS += -L$$OSG_LIB_DIRECTORY -losgDBd
LIBS += -L$$OSG_LIB_DIRECTORY -lOpenThreadsd
LIBS += -L$$OSG_LIB_DIRECTORY -losgUtild
LIBS += -L$$OSG_LIB_DIRECTORY -losgGAd
} else {
LIBS += -L$$OSG_LIB_DIRECTORY -losg
LIBS += -L$$OSG_LIB_DIRECTORY -losgViewer
LIBS += -L$$OSG_LIB_DIRECTORY -losgDB
LIBS += -L$$OSG_LIB_DIRECTORY -lOpenThreads
LIBS += -L$$OSG_LIB_DIRECTORY -losgUtil
LIBS += -L$$OSG_LIB_DIRECTORY -losgGA
}
INCLUDEPATH += $$OSG_INCLUDE_DIRECTORY
}
unix {
CONFIG(debug, debug|release) {
TARGET = $$join(TARGET,,,_d)
LIBS += -losgd
LIBS += -losgViewerd
LIBS += -losgDBd
LIBS += -lOpenThreadsd
} else {
LIBS += -losg
LIBS += -losgViewer
LIBS += -losgDB
LIBS += -lOpenThreads
}
}
#--------------------- OSG Library !>
HEADERS += $$OSG_INCLUDE_DIRECTORY
#<--------------------- GDAL Library
win32 {
INCLUDEPATH += D:/Interface/Work/Libs/gdal/include/
LIBS += D:/Interface/Work/Libs/gdal/lib/libgdal-20.dll
}
unix {
LIBS += -L/usr/local/lib -lgdal
}
#--------------------- GDAL Library !>
Problem was that the library needed libgdal-20.dll to work. I didn't specify the path to the .dll. So i resolved this problem by copiyng the .dll file into folder with binaries. Now it works fine.