I'm making a game in which I'm creating an animation system that speeds up based on the velocity of the character.
The problem is this won't work for the instance of a treadmill.
I do not have the speed of the treadmill, but I do have the force of the friction between the treadmill and the character.
I'm trying to determine if a force is making a difference. Knowing Only the forces that are being applied to an object, its weight, and its velocity, how would you determine if a single force is making a difference in it's velocity, and if so, how much?
F = m*a
a = d/dt v
With finite differences:
a = (v2-v1)/dt
And therefore the relationship:
F = m * (v2-v1)/dt
I hope, this helps :-)