Hello i got a problem that a function in my script takes long to execute. So i am trying to optimize the code and i am currently using cProfile and Pstats for that.
When i execute a function it takes around 0.7 seconds to 1+ seconds to finish. The item that always gives the highest duration on Windows is:
Sun Mar 10 13:55:02 2019 profiles/getColors.profile
657 function calls in 0.535 seconds
Ordered by: internal time
ncalls tottime percall cumtime percall filename:lineno(function)
1 0.714 0.714 0.714 0.714 {built-in method _winapi.WaitForMultipleObjects}_winapi.WaitForMultipleObjects}
And on Linux:
2 1.013 0.506 1.013 0.506 {built-in method posix.read}
So i am going to assume it has to do something with threading but i never create any threads and my other function takes barely no time at all to complete like ~0.1 sec, So my question is why does it take so long the time to execute this code:
def getColors(image, rows, columns, sectionedPixel):
# Flooring so we do not get decimal numbers
sectionColumns = math.floor(width / columns)
sectionRows = math.floor(height / rows)
colorValues = [0, 0, 0, 0]
leftRGBVal = [0, 0, 0]
rightRGBVal = [0, 0, 0]
topRGBVal = [0, 0, 0]
botRGBVal = [0, 0, 0]
# LEFT SIDE
getRiLeSideColor(image, 0, 10, leftRGBVal)
# RIGHT SIDE
getRiLeSideColor(image, width - 10, width, rightRGBVal)
# TOP SIDE
getToBoSideColor(image, 0, 10, topRGBVal)
# BOTTOM SIDE
getToBoSideColor(image, height - 10, height, botRGBVal)
colorValues[0] = leftRGBVal
colorValues[1] = rightRGBVal
colorValues[2] = topRGBVal
colorValues[3] = botRGBVal
return colorValues
Full log of CProfile: https://pastebin.com/jAA5FkPZ
Full code: https://gist.github.com/Patrick265/592a7dccba4660a4e4210ddd5e9974eb
If I just run your script and check for the timings of the two major calls retrieveScreen(...)
and getColors(...)
I see the average timings:
retrieveScreen: 1.70369
getColors: 0.07770
I guess your screencap relies on the operating system and just takes time.
From a couple of quick tests, I think it should be faster to get your screen's PixelAccess
like so, just using bare PIL
:
import PIL.ImageGrab
pxlaccess = PIL.ImageGrab.grab().load()
This (python3) code only uses PIL
. To be honest, I am uncertain about the actual method employed by pillow to access the screen, but it's slightly faster than your previous approach. I think you are trying to achieve something like backlight for a screen, which would require to be updated quite quick; don't know whether this is sufficient for your purpose or not. However, feel free to use the code as required:
#!/usr/bin/python3
import time
import PIL.ImageGrab
def get_screen_and_dimensions():
cap = PIL.ImageGrab.grab()
return cap.load(), cap.size
def average_color_from_rect(screen, x0, x1, y0, y1):
color = [0, 0, 0]
for x in range(x0, x1):
for y in range(y0, y1):
source = screen[x, y]
for i in range(3):
color[i] += source[i]
count = (x1 - x0) * (y1 - y0)
return [round(color[i] / count) for i in range(3)]
def main():
t0 = time.time()
screen, size = get_screen_and_dimensions()
t1 = time.time()
print(f'Grab screen: {t1 - t0:.4f}s')
bandwidth = 10
borders = {
'top': (0, size[0], 0, bandwidth),
'right': (size[0] - bandwidth, size[0], 0, size[1]),
'bottom': (0, size[0], size[1] - bandwidth, size[1]),
'left': (0, bandwidth, 0, size[1]),
}
t0 = time.time()
for border, args in borders.items():
color = average_color_from_rect(screen, *args)
print(f'{border}: {color}')
t1 = time.time()
print(f'Color calculation: {t1 - t0:.4f}s')
if __name__ == "__main__":
main()
Exemplary output, just for demonstration purpose:
$ python3 fiddle-colors.py
Grab screen: 0.3974s
top: [35, 35, 35]
right: [126, 126, 125]
bottom: [134, 137, 139]
left: [50, 50, 50]
Color calculation: 0.0905s