In my iOS app, I have a button which can play sound after clicking on it, however this button has a voiceover function at the same time. When I click on the button, both of the two sounds overlap.
Swift 4.2 iOS 12.x
You can use GCD to delay one of the processes.
DispatchQueue.main.asyncAfter(deadline: .now() + 10.0, execute: {
self.functionToCall()
})
This will play your second sound 10 seconds later.