I have a view which has a tabBar at the top, and below it is a tableView. The tableView has touch gestures which are constrained to it (tap, double tap, and pan gesture). However, the tabBar has no touch gestures installed but only responds to a long press touch.
Some useful information: - tabBar delegate was set to self
only tabBar code:
func tabBar(_ tabBar: UITabBar, didSelect item: UITabBarItem) {
if item.tag == 101 { //tag number of first tab bar item
print("tableView")
}
if item.tag == 102 { //tag number of second tab bar item
print("collectionView") //going to add collection view eventually
}
}
any help will be appreciated. Thanks!
Since I couldn't figure it out (it probably has something to do with the tableView content underneath it), I decided to go with a workaround using a touch gesture:
@IBOutlet weak var tabBar: UITabBar!
override func viewDidLoad() {
let tabBarTap = UITapGestureRecognizer(target: self, action: #selector(MyViewController.switchSelectedTabItem(tapGestureRecognizer:)))
tabBarTap.delegate = self
tabBarTap.numberOfTapsRequired = 1
tabBarTap.numberOfTouchesRequired = 1
tabBar.addGestureRecognizer(tabBarTap)
}
@objc func switchSelectedTabItem(tapGestureRecognizer: UITapGestureRecognizer) {
let touchPoint = tapGestureRecognizer.location(in: self.view)
let split = tabBar.frame.width/2 //because i have two tab bar items. divide it by how many tab bar items you have
if touchPoint.x > split { //again, since i have two tab bar items, i can just divide the location of the tap into two sections (tab bar item 1 and tab bar item 2)
tabBar.selectedItem = tabBar.items?[1]
//run code for when second item is selected
} else {
tabBar.selectedItem = tabBar.items?[0]
//run code for when second item is selected
}
}