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iphonec++objective-ccopenal

Concatenate 2 audio sources with OpenAL


I'm using OpenAL as the sound engine for my iPhone game, but still learning how to use it. I managed to play sounds with it, however I'm in one point when I need to concatenate (not merge) 2 sound sources (same file in fact, so this needs no conversion I guess) and I'm stuck. Any help would totally be appreciated:D


Solution

  • I wonder if you landed on this: OpenAL Programmers Guide

    Try looking into ExtAudioFile.