I have a qml file, it looks like the below (created by V-Play):
import VPlayApps 1.0
import QtQuick 2.0
App {
// You get free licenseKeys from https://v-play.net/licenseKey
// With a licenseKey you can:
// * Publish your games & apps for the app stores
// * Remove the V-Play Splash Screen or set a custom one (available with the Pro Licenses)
// * Add plugins to monetize, analyze & improve your apps (available with the Pro Licenses)
//licenseKey: "<generate one from https://v-play.net/licenseKey>"
NavigationStack {
Page {
title: qsTr("My page")
}
AppTextField {
id: appTextField
x: 0
y: 329
width: 256
height: 19
anchors.centerIn: parent
}
AppTextField {
id: appTextField1
x: 0
y: 329
width: 256
height: 19
anchors.verticalCenterOffset: 50
anchors.centerIn: parent
}
Text {
id: text1
x: 0
y: 620
width: 24
height: 20
text: qsTr("A")
font.pixelSize: 25
anchors.horizontalCenter: appTextField1.horizontalCenter
}
AppButton {
id: button
x: 0
y: 575
width: 24
height: 20
text: qsTr("Click me please!")
anchors.horizontalCenter: appTextField1.horizontalCenter
}
}
}
I created many PyQt5 apps, by Qt Designer, so it would be a .ui file which I could convert easily into a python file by pyuic5
, but this is now the first time I used V-Play Qt Creator.
So now my question is:
How do I convert this into a python file (.py), as you see in the code I created two input areas (AppTextField
), I would like it to become a python file so I can add the function which adds up the numbers in the input areas, I tried some stuff, but none of them worked, I viewed this one, Developing Python applications in Qt Creator, and some more, but they don't achieve my goal.
How would I go about doing that?
QML is interpreted by Qt to generate graphics items. I don't think you can convert QML into Python.
But, you can easily integrate this file into a python script : http://pyqt.sourceforge.net/Docs/PyQt5/qml.html
app = QGuiApplication(sys.argv)
engine = QQmlApplicationEngine()
engine.load(QUrl('./main.qml'))
app.exec_()