I need to create a segmented circle with four random colours like this:
http://vectips.com/wp-content/uploads/2015/04/39.png. "4segments in a circle"
I have made the following code on referring to android documentation about using canvas.drawArc() but it dosent work as per my expectations as its showing only one segment.
Bitmap bitMap = Bitmap.createBitmap(100, 100, Bitmap.Config.ARGB_8888);
bitMap = bitMap.copy(bitMap.getConfig(), true);
// Construct a canvas with the specified bitmap to draw into
Canvas canvas = new Canvas(bitMap);
// Create a new paint with default settings.
Paint paint = new Paint();
// smooths out the edges of what is being drawn
paint.setAntiAlias(true);
// set color
paint.setColor(Color.BLUE);
paint.setStrokeWidth(4.5f);
RectF oval = new RectF(200F, 200F, 450F, 450F);
paint.setStyle(Paint.Style.FILL);
canvas.drawArc(oval, 0F, 90F, true, paint);
paint.setColor(Color.GREEN);
canvas.drawArc(oval, 90F, 90F, true, paint);
paint.setColor(Color.RED);
canvas.drawArc(oval, 180F, 90F, true, paint);
paint.setColor(Color.BLACK);
canvas.drawArc(oval, 270F, 90F, true, paint);
imageView.setImageBitmap(bitMap);
Your arc angles are wrong. See drawArc Canvas reference, the angle arguments are like this:
startAngle - Starting angle (in degrees) where the arc begins
sweepAngle - Sweep angle (in degrees) measured clockwise
Your last arc is covering all the previous ones. You should do something like (Kotlin code below):
private val oval = RectF(200F, 200F, 450F, 450F)
private val paint = Paint()
override fun onDraw(canvas: Canvas) {
paint.style = Paint.Style.FILL
paint.color = Color.BLACK
canvas.drawArc(oval, 0F, 90F, true, paint)
paint.color = Color.BLUE
canvas.drawArc(oval, 90F, 90F, true, paint)
paint.color = Color.RED
canvas.drawArc(oval, 180F, 90F, true, paint)
paint.color = Color.GREEN
canvas.drawArc(oval, 270F, 90F, true, paint)
}
Will draw something like:
Java version:
private RectF oval = new RectF(0F,0F,100F,100F);
private Paint paint = new Paint();
@Override
protected void onDraw(Canvas canvas) {
paint.setStyle(Paint.Style.FILL);
paint.setColor(Color.BLACK);
canvas.drawArc(oval, 0F, 90F, true, paint);
paint.setColor(Color.BLUE);
canvas.drawArc(oval, 90F, 1800F, true, paint)
paint.setColor(Color.RED);
canvas.drawArc(oval, 0F, 190F, true, paint)
paint.setColor(Color.GREEN);
canvas.drawArc(oval, 270F, 360F, true, paint)
}