I tried to align the buttons and here is the result. I am trying the get the 3 buttons (left, down, right) to space evenly using MainAxisAlignment.SpaceEvenly, but some how they still stick together. Can someone point out for me the problem behind this and how to achieve the result I want?
new Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
// 4 Buttons on left side
new Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
// Up button
new Row(
children: <Widget>[
MovingButton(
name: new Text("Up"),
channel: this.channel,
),
],
),
// 3 buttons that stick and needed to be space evenly
new Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
MovingButton(
name: new Text("Left"),
channel: this.channel,
),
MovingButton(
name: new Text("Down"),
channel: this.channel,
),
MovingButton(
name: new Text("Right"),
channel: this.channel,
),
],
),
],
),
// attack button
new Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
MovingButton(
name: new Text("Attack"),
channel: this.channel,
),
],
),
],
),
Well if I did understand what you need, you have various options.
You can expand your first column inside the outer row, but this way you sould have the second column all to the right (you need some padding here I guess).
new Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
// 4 Buttons on left side
Expanded(
child: new Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
// Up button
new Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
RaisedButton(
child: new Text("Up"),
),
],
),
// 3 buttons that stick and needed to be space evenly
new Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
RaisedButton(
child: new Text("left"),
),
RaisedButton(
child: new Text("Down"),
),
RaisedButton(child: new Text("Right")),
],
),
],
),
),
// attack button
new Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
RaisedButton(child: new Text("Attack")),
],
),
],
),
I suggest you to use Flutter Outline
panel to have a clue of your render tree.
And this is your actual situation without expanding the first column:
Or you could simply add padding
to your buttons (used RaiseButton
instead of your custom MovingButton to test it, but you use your MovingButton
instead)
new Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
// 4 Buttons on left side
new Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
// Up button
new Row(
children: <Widget>[
RaisedButton(
child: new Text("Up"),
),
],
),
// 3 buttons that stick and needed to be space evenly
new Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
Padding(
padding: const EdgeInsets.symmetric(vertical: 0, horizontal: 2),
child: RaisedButton(
child: new Text("left"),
),
),
Padding(
padding: const EdgeInsets.symmetric(vertical: 0, horizontal: 2),
child: RaisedButton(
child: new Text("Down"),
),
),
Padding(
padding: const EdgeInsets.symmetric(vertical: 0, horizontal: 2),
child: RaisedButton(
child: new Text("Right")
),
),
],
),
],
),
// attack button
new Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
RaisedButton(
child: new Text("Attack")
),
],
),
],
),
or use a ButtonBar
instead of a Row
widget and add a theme for all your button.
new Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
// 4 Buttons on left side
new Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
// Up button
new Row(
children: <Widget>[
RaisedButton(
child: new Text("Up"),
),
],
),
// 3 buttons that stick and needed to be space evenly
new ButtonTheme(
padding: EdgeInsets.symmetric(vertical: 0, horizontal: 8),
child: new ButtonBar(
children: <Widget>[
RaisedButton(
child: new Text("left"),
),
RaisedButton(
child: new Text("Down"),
),
RaisedButton(
child: new Text("Right")
),
],
),
),
],
),
// attack button
new Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
RaisedButton(
child: new Text("Attack")
),
],
),
],
),