I tried to traverse tree like structures with a generic recursive function without defining a recursive function in global each time for each structures.
//structure #1
class CA
{
public:
std::string name;
std::vector<CA*> vecChild;
};
and I create a tree with CA
auto root = new CA;
root->name = "root";
root->push_back(new CA);
auto& childA = root->back();
childA->name = "childA";
root->push_back(new CA);
auto& childB = root->back();
childB->name = "childB";
...
I can use this macro to traverse this structure and this can work with other tree like structures.
#define Combinator(obj, combinatorObjToContainer, containerNameOfObj, invokingGetCount, combinatorContainerToIndexingItem, TAnyObject, TAnyContainer, argEnterFunc, argLeaveFunc)\
{\
std::function<void(TAnyObject, TAnyContainer)> RecursFunc = [&](auto& argObj, auto& argContainer)\
{\
argEnterFunc(argObj, argContainer);\
for(size_t idx=0; idx<argObj combinatorObjToContainer containerNameOfObj invokingGetCount; ++idx)\
{\
RecursFunc(argObj, argObj combinatorObjToContainer containerNameOfObj combinatorContainerToIndexingItem [idx]);\
}\
argLeaveFunc(argObj, argContainer);\
}\
}
It is hard to read but it works fine, I traverse the root of CA like this
Combinator(root, ->, vecChild, .size(), , CA*, std::vector<CA*>&,
[&](auto& item, auto& vec)
{
std::cout << item.name << std::endl;
},
[&](...)
{
});
Works with other structure, like this
struct MyData;
struct MyList
{
int count;
MyData* pItem;
};
struct MyData
{
char* name;
MyList* pLstChild;
};
Traverse the root of MyData
Combinator(root, ->, pLstChild, ->count, ->pItem, MyData*, MyList*,
[&](auto& pItem, auto& pLst)
{
std::cout << pItem->name << std::endl;
},
[&](...)
{
});
There is a major problem here.
I must specifies the type of the object and its container, because the lambda expression here is defined in recursive form.
Can macro deduce type like template function ? or maybe I should achieve this in other way ?
There is a major problem here.
I must specifies the type of the object and its container, because the lambda expression here is defined in recursive form.
Can macro deduce type like template function ?
Are you sure a macro is necessary?
Isn't better a template function and some methods, with fixed names, in classes (a sort of interface)?
Anyway, if I understand correctly your macro, instead of TAnyObject
you can use decltype(obj)
and instead of TAnyContainer
you can use decltype(containerNameOfObj)
So something (sorry: code non tested)
#define Combinator(obj, combinatorObjToContainer, containerNameOfObj, invokingGetCount, combinatorContainerToIndexingItem, argEnterFunc, argLeaveFunc)\
{\
std::function<void(decltype(obj), decltype(containerNameOfObj))> RecursFunc = [&](auto& argObj, auto& argContainer)\
{\
argEnterFunc(argObj, argContainer);\
for(size_t idx=0; idx<argObj combinatorObjToContainer containerNameOfObj invokingGetCount; ++idx)\
{\
RecursFunc(argObj, argObj combinatorObjToContainer containerNameOfObj combinatorContainerToIndexingItem [idx]);\
}\
argLeaveFunc(argObj, argContainer);\
}\
}