I'm looking to update an old app of mine that users a version of cocos2D (obj-c) back in 2013/14. Though booting up the project after all this time has rendered it full of errors.
I've tried replacing the old coco2D folder with the latest from cocos2D-x (ios) but that hasn't worked and let to further errors.
Just wondering if anyone has tried to update their old cocos2D and found a version where it began to support 64bit as I believe that's around the time Apple began to phase out my apps and i didn't update them.
Answered in comments. Please review my comment I made with Marin.
github.com/markhmwong/MachX - a working and playable project that I've tested on an iPhone X