MediaRecorder only lets you record media of one type per track. So I'm using JQuery to get a list off all audio elements and connect them to the same audio context destination in order to mix all the audio tracks into one audio stream to later be recorded by MediaRecorder. What I have so far works but only captures the first track and none of the others.
Any idea why only one track comes through?
my code:
function gettracks(stream){
var i = 0;
var audioTrack ;
var audioctx = new AudioContext();
var SourceNode = [];
var dest = audioctx.createMediaStreamDestination();
$('audio').each( function() {
//the audio element id
var afid = $(this).attr('id');
var audio = $('#'+afid)[0];
console.log('audio id '+ afid+' Audio= '+audio);
SourceNode[i] = audioctx.createMediaElementSource(audio);
//dont forget to connect the wires!
SourceNode[i].connect(audioctx.destination);
SourceNode[i].connect(dest);
audioTrack = dest.stream.getAudioTracks()[0];
stream.addTrack(audioTrack);
i++;
});
}
//from a mousedown event I call
stream = canvas.captureStream();
video.srcObject = stream;
gettracks(stream);
startRecording()
function startRecording() {
recorder = new MediaRecorder(stream, {
mimeType: 'video/webm'
});
recorder.start();
}
What if you create a gain node and connect your source nodes to that:
var gain = audioctx.createGain();
gain.connect(dest);
and in the loop
SourceNode[i].connect(gain);
Then your sources flow into a single gain node, which flows to the your destination.