For example I have a couple of static circles (or some other objects) drawn, and called
circle:addEventListener("touch", onTouch)
for all of them.
Inside function onTouch is there a simple way to find out if the new touching coordinates are over another object?
local function onTouch(event)
local c = event.target
local phase = event.phase
if (phase == "moved") then
-- HERE
-- I would like to receive a pointer to the object I'm hovering over
end
return true -- Prevents touch propagation to underlying objects
end
Save references to display objects in table circles
. Next, inside onTouch
function in moved
phase iterate over items in table circles
to find objects you hovering over. You can use property object.contentBounds
to find boundaries of an object, in content coordinates.